Esempio n. 1
0
 // Remove balls that are no longer touching the powerup.
 public void FilterBalls()
 {
     for (int i = BallsInside.Count - 1; i >= 0; --i)
     {
         if (!CheckCollision(BallsInside.ElementAt(i)))
         {
             BallsInside.RemoveAt(i);
         }
     }
 }