public override int GetHashCode() { unchecked { var hashCode = (BallsArray != null ? BallsArray.GetHashCode() : 0); return(hashCode); } }
public bool Equals(Draw other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return(BallsArray.SequenceEqual(other.BallsArray)); }