static void OpenWindow() { BalancingWindow window = (BalancingWindow)GetWindow(typeof(BalancingWindow)); window.minSize = new Vector2(600, 300); window.Show(); }
static void Init() { // Get existing open window or if none, make a new one: BalancingWindow window = (BalancingWindow)GetWindow(typeof(BalancingWindow)); window.Show(); window.UpdateDatabase(); for (var i = 0; i < window.foldout.Length; i++) { window.foldout[i] = true; } }