static int _CreateBadgeSlotBaseConfigKeyValuePair(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 2) { uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 1); BadgeSlotBaseConfig arg1 = (BadgeSlotBaseConfig)LuaScriptMgr.GetNetObject(L, 2, typeof(BadgeSlotBaseConfig)); KeyValuePair <uint, BadgeSlotBaseConfig> obj = new KeyValuePair <uint, BadgeSlotBaseConfig>(arg0, arg1); LuaScriptMgr.PushValue(L, obj); return(1); } else if (count == 0) { KeyValuePair <uint, BadgeSlotBaseConfig> obj = new KeyValuePair <uint, BadgeSlotBaseConfig>(); LuaScriptMgr.PushValue(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: KeyValuePair<uint,BadgeSlotBaseConfig>.New"); } return(0); }
//通过槽位ID获取本地配置的相关信息 public BadgeSlotBaseConfig GetConfig(uint slotId) { BadgeSlotBaseConfig data = null; configs.TryGetValue(slotId, out data); return(data); }
static int ContainsValue(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Dictionary <uint, BadgeSlotBaseConfig> obj = (Dictionary <uint, BadgeSlotBaseConfig>)LuaScriptMgr.GetNetObjectSelf(L, 1, "Dictionary<uint,BadgeSlotBaseConfig>"); BadgeSlotBaseConfig arg0 = (BadgeSlotBaseConfig)LuaScriptMgr.GetNetObject(L, 2, typeof(BadgeSlotBaseConfig)); bool o = obj.ContainsValue(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int Add(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); Dictionary <uint, BadgeSlotBaseConfig> obj = (Dictionary <uint, BadgeSlotBaseConfig>)LuaScriptMgr.GetNetObjectSelf(L, 1, "Dictionary<uint,BadgeSlotBaseConfig>"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); BadgeSlotBaseConfig arg1 = (BadgeSlotBaseConfig)LuaScriptMgr.GetNetObject(L, 3, typeof(BadgeSlotBaseConfig)); obj.Add(arg0, arg1); return(0); }
static int get_Item(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Dictionary <uint, BadgeSlotBaseConfig> obj = (Dictionary <uint, BadgeSlotBaseConfig>)LuaScriptMgr.GetNetObjectSelf(L, 1, "Dictionary<uint,BadgeSlotBaseConfig>"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); BadgeSlotBaseConfig o = obj[arg0]; LuaScriptMgr.PushObject(L, o); return(1); }
static int GetConfig(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); BadgeSlotConfig obj = (BadgeSlotConfig)LuaScriptMgr.GetNetObjectSelf(L, 1, "BadgeSlotConfig"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); BadgeSlotBaseConfig o = obj.GetConfig(arg0); LuaScriptMgr.PushObject(L, o); return(1); }
static int TryGetValue(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); Dictionary <uint, BadgeSlotBaseConfig> obj = (Dictionary <uint, BadgeSlotBaseConfig>)LuaScriptMgr.GetNetObjectSelf(L, 1, "Dictionary<uint,BadgeSlotBaseConfig>"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); BadgeSlotBaseConfig arg1 = null; bool o = obj.TryGetValue(arg0, out arg1); LuaScriptMgr.Push(L, o); LuaScriptMgr.PushObject(L, arg1); return(2); }
static int _CreateBadgeSlotBaseConfig(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { BadgeSlotBaseConfig obj = new BadgeSlotBaseConfig(); LuaScriptMgr.PushObject(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: BadgeSlotBaseConfig.New"); } return(0); }
//读取解析配置 public void ReadConfig() { if (isLoadFinish == false) { return; } isLoadFinish = false; lock (LockObject) { GameSystem.Instance.readConfigCnt += 1; } Debug.Log("Config reading " + name); string text = ResourceLoadManager.Instance.GetConfigText(name); if (text == null) { Debug.LogError("LoadConfig failed: " + name); return; } XmlDocument doc = CommonFunction.LoadXmlConfig(name, text); XmlNode node_data = doc.SelectSingleNode("Data"); foreach (XmlNode node_line in node_data.SelectNodes("Line")) { if (node_line.SelectSingleNode("switch").InnerText == "#") { continue; } BadgeSlotBaseConfig data = new BadgeSlotBaseConfig(); data.id = uint.Parse(node_line.SelectSingleNode("id").InnerText); data.name = node_line.SelectSingleNode("name").InnerText; data.category = (BadgeCG)uint.Parse(node_line.SelectSingleNode("category").InnerText); data.requireLevel = uint.Parse(node_line.SelectSingleNode("requireLevel").InnerText); data.layoutPosx = float.Parse(node_line.SelectSingleNode("layoutPosX").InnerText); data.layoutPosy = float.Parse(node_line.SelectSingleNode("layoutPosY").InnerText); data.unlockCostGoodsId = uint.Parse(node_line.SelectSingleNode("unlockCostGoodsID").InnerText); data.unlockCostGoodsNum = uint.Parse(node_line.SelectSingleNode("unlockCostGoodsNum").InnerText); configs.Add(data.id, data); } }
static int get_name(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); BadgeSlotBaseConfig obj = (BadgeSlotBaseConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name name"); } else { LuaDLL.luaL_error(L, "attempt to index name on a nil value"); } } LuaScriptMgr.Push(L, obj.name); return(1); }
static int set_unlockCostGoodsNum(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); BadgeSlotBaseConfig obj = (BadgeSlotBaseConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name unlockCostGoodsNum"); } else { LuaDLL.luaL_error(L, "attempt to index unlockCostGoodsNum on a nil value"); } } obj.unlockCostGoodsNum = (uint)LuaScriptMgr.GetNumber(L, 3); return(0); }
static int set_layoutPosy(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); BadgeSlotBaseConfig obj = (BadgeSlotBaseConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name layoutPosy"); } else { LuaDLL.luaL_error(L, "attempt to index layoutPosy on a nil value"); } } obj.layoutPosy = (float)LuaScriptMgr.GetNumber(L, 3); return(0); }
static int set_requireLevel(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); BadgeSlotBaseConfig obj = (BadgeSlotBaseConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name requireLevel"); } else { LuaDLL.luaL_error(L, "attempt to index requireLevel on a nil value"); } } obj.requireLevel = (uint)LuaScriptMgr.GetNumber(L, 3); return(0); }
static int set_category(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); BadgeSlotBaseConfig obj = (BadgeSlotBaseConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name category"); } else { LuaDLL.luaL_error(L, "attempt to index category on a nil value"); } } obj.category = (fogs.proto.msg.BadgeCG)LuaScriptMgr.GetNetObject(L, 3, typeof(fogs.proto.msg.BadgeCG)); return(0); }