public void DeleteAllDoorsTest_RemovesAllDoors()
        {
            BadgeRepo repo  = new BadgeRepo();
            Badges    badge = new Badges(badgeID, doors);

            repo.AddBadge(badge);
            Assert.IsTrue(repo.DeleteAllDoors(badgeID));
            repo.ShowAllBadges();
        }
        public void TestDeleteAllDoors()
        {
            // arrange
            List <string> testDoors = new List <string>();

            testDoors.Add("A1");
            testDoors.Add("D3");
            testDoors.Add("F4");
            testBadgeRepo.AddBadge(1, testDoors);

            // act and assert
            Assert.IsTrue(testBadgeRepo.DeleteAllDoors(1) && testBadgeRepo.GetSingleBadge(1).Doors.Count == 0);
        }
Esempio n. 3
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        public void DeleteAllDoorsTest()
        {
            List <string> doors4 = new List <string>();

            doors4.Add("A1");
            doors4.Add("A5");
            doors4.Add("B5");
            doors4.Add("B7");
            Badge B4 = new Badge(52345, doors4);

            repoWindow._badgeDictionary.Add(52345, B4);

            repoWindow.DeleteAllDoors(52345);
            Badge tempBadge = new Badge();

            tempBadge = repoWindow.ReturnOneBadge(52345);
            Assert.AreEqual(null, tempBadge.DoorNames);
        }
Esempio n. 4
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        static void Main(string[] args)
        {
            string    userInput;
            BadgeRepo repo = new BadgeRepo();

            do
            {
                Console.WriteLine("Hello Security Admin, What would you like to do?\n" +
                                  "1. Add a badge\n" +
                                  "2. Edit a badge\n" +
                                  "3. List all badges\n" +
                                  "4. Exit");
                userInput = Console.ReadLine();
                switch (userInput)
                {
                case "1":
                    Console.Clear();
                    Console.WriteLine("What is the number on the badge:");
                    string        badgeID = Console.ReadLine();
                    List <string> doors   = new List <string>();
                    Console.Clear();
                    Console.WriteLine("Is there any doors this badge needs access to(y/n)?");
                    string addDoor;
                    do
                    {
                        addDoor = Console.ReadLine().ToLower();
                        switch (addDoor)
                        {
                        case "y":
                            do
                            {
                                Console.Clear();
                                Console.WriteLine("List a door that it needs access to:");
                                string newDoor = Console.ReadLine();
                                if (doors.Contains(newDoor))
                                {
                                    Console.WriteLine("You already entered that door");
                                }
                                else
                                {
                                    doors.Add(newDoor);
                                }
                                Console.WriteLine("Any other doors(y/n)?");
                                addDoor = Console.ReadLine().ToLower();
                                switch (addDoor)
                                {
                                case "y":
                                    break;

                                case "n":
                                    break;

                                default:
                                    do
                                    {
                                        Console.WriteLine("Please enter y or n");
                                        addDoor = Console.ReadLine().ToLower();
                                    } while (addDoor != "n" && addDoor != "y");
                                    break;
                                }
                            } while (addDoor != "n");
                            break;

                        case "n":
                            break;

                        default:
                            Console.WriteLine("Please enter y or n");
                            break;
                        }
                    } while (addDoor != "y" && addDoor != "n");
                    doors.Sort();
                    Badges badge = new Badges(badgeID, doors);
                    Console.Clear();
                    if (repo.AddBadge(badge))
                    {
                        Console.WriteLine($"Badge# {badgeID} added");
                        Console.WriteLine("Press any key to continue...");
                        Console.ReadKey();
                    }
                    else
                    {
                        Console.WriteLine($"Badge# {badgeID} already exists. Maybe try updating it?");
                        Console.WriteLine("Press any key to continue...");
                        Console.ReadKey();
                    }
                    Console.Clear();
                    break;

                case "2":
                    Console.Clear();
                    Console.WriteLine("What is the badge number to update?");
                    badgeID = Console.ReadLine();
                    string badgeEdit = "0";
                    do
                    {
                        if (repo.ShowBadge(badgeID))
                        {
                            Console.WriteLine("What would you like to do?\n" +
                                              "1. Remove a door\n" +
                                              "2. Add a door\n" +
                                              "3. Remove all doors\n" +
                                              "4. Exit");
                            badgeEdit = Console.ReadLine();
                            switch (badgeEdit)
                            {
                            case "1":
                                Console.Clear();
                                Console.WriteLine("What door would you like to remove?");
                                string door = Console.ReadLine();
                                repo.RemoveDoor(badgeID, door);
                                Console.WriteLine("Press any key to continue...");
                                Console.ReadKey();
                                Console.Clear();
                                break;

                            case "2":
                                Console.Clear();
                                Console.WriteLine("What door would you like to add?");
                                door = Console.ReadLine();
                                repo.AddDoor(badgeID, door);
                                Console.WriteLine("Press any key to continue...");
                                Console.ReadKey();
                                Console.Clear();
                                break;

                            case "3":
                                Console.Clear();
                                repo.DeleteAllDoors(badgeID);
                                Console.WriteLine("Press any key to continue...");
                                Console.ReadKey();
                                Console.Clear();
                                break;

                            case "4":
                                break;

                            default:
                                Console.Clear();
                                Console.WriteLine("Please enter a number betwen 1-4");
                                break;
                            }
                        }
                        else
                        {
                            badgeEdit = "4";
                        }
                    } while (badgeEdit != "4");
                    Console.Clear();
                    break;

                case "3":
                    Console.Clear();
                    repo.ShowAllBadges();
                    Console.WriteLine("Press any key to continue...");
                    Console.ReadKey();
                    Console.Clear();
                    break;

                case "4":
                    break;

                default:
                    Console.Clear();
                    Console.WriteLine("Please enter a number between 1-4");
                    break;
                }
            } while (userInput != "4");
        }
Esempio n. 5
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        private void UpdateBadge()
        {
            var _workingListOfDoors = new List <string>();
            // use integer input helper to get a good badge number
            int    badgeNumToUpdate = InputIntHelper("\nWhat is the badge number to Update?", "\nEnter an Integer badge Number.");
            var    badgeToUpdate    = Badges.GetSingleBadge(badgeNumToUpdate);
            string infoLine;

            // test to make sure an active badge is entered
            if (badgeToUpdate == null)
            {
                Console.WriteLine("That badge is not active");
            }
            else
            {
                _workingListOfDoors = badgeToUpdate.Doors;
                infoLine            = updateInfoLineHelper(badgeToUpdate);
                Console.WriteLine(infoLine);
                // sub menu
                Console.WriteLine("\nWhat would you like to do?");
                Console.WriteLine("\t 1. Remove a door");
                Console.WriteLine("\t 2. Add a door");
                Console.WriteLine("\t 3. Remove all doors\n");
                string choice = Console.ReadLine();
                switch (choice)
                {
                case "1":
                {
                    Console.WriteLine("\nWhich door would you like to remove?");
                    var doorToRemove = Console.ReadLine();
                    //remove teh door from the working list.will return false if the door doesn't exist
                    if (!_workingListOfDoors.Remove(doorToRemove))
                    {
                        Console.WriteLine("\nThat badge does not have access to that door");
                    }
                    //call the update method to update the dictionary
                    Badges.UpdateDoors(badgeNumToUpdate, _workingListOfDoors);
                    break;
                }

                case "2":
                {
                    Console.WriteLine("\n Which door would you like to add?");
                    var doorToRemove = Console.ReadLine();
                    _workingListOfDoors.Add(doorToRemove);
                    //call the update method to update the dictionary
                    Badges.UpdateDoors(badgeNumToUpdate, _workingListOfDoors);
                    break;
                }

                case "3":
                {
                    Console.WriteLine("\n Are you sure you want to remove all door access (y/n)");
                    string confirm = Console.ReadLine();
                    if (confirm.ToLower() == "y")
                    {
                        //    call the update method to delete all doors
                        Badges.DeleteAllDoors(badgeNumToUpdate);
                    }
                    break;
                }

                default:
                {
                    Console.WriteLine("Invalid selection");
                    break;
                }
                }
                Console.WriteLine(updateInfoLineHelper(Badges.GetSingleBadge(badgeNumToUpdate)));
            }
        }