void Awake()
    {
        Label      = GameObject.FindGameObjectWithTag("TouchLabel");
        selectMenu = GameObject.Find("selectMenu");

        selectMission_Label.SetActive(false);
        Forward_Button.SetActive(false);
        Back_Button.SetActive(false);
        misson.SetActive(false);
    }
 public void onAnimeEnd()
 {
     Label.SetActive(false);
     selectMission_Label.SetActive(true);
     Forward_Button.SetActive(true);
     if (!misson.GetComponent <UILabel>().text.Equals("1"))
     {
         Back_Button.SetActive(true);
     }
     misson.SetActive(true);
 }
    public void press_ButtonBack()
    {
        GameObject.Find("backButton").GetComponent <AudioSource>().Play();
        int Mission_id = int.Parse(misson.GetComponent <UILabel>().text);

        if (Mission_id - 2 == 0)
        {
            Back_Button.SetActive(false);
        }
        Mission_id--;
        misson.GetComponent <UILabel>().text = "" + Mission_id;
    }
    public void press_ButtonForward()
    {
        GameObject.Find("forwardButton").GetComponent <AudioSource>().Play();
        int Mission_id = int.Parse(misson.GetComponent <UILabel>().text);

        if (!Back_Button.activeInHierarchy && Mission_id == 1)
        {
            Back_Button.SetActive(true);
        }
        Mission_id++;
        misson.GetComponent <UILabel>().text = "" + Mission_id;
    }
Esempio n. 5
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        public void Create_Existing_Account()
        {
            Utils.VisibleElement("Validates the Email Field is visible", Email);
            Utils.VisibleElement("Validates the Password Field is visible", Password);

            Email.Clear();
            Email.SendKeys(VALUE_EMAIL);                                       //Enter text, Valid Email
            Utils.Enable("Validates the Next Button is Disable", Next_Button); //Validates, the Next Button is disable

            Password.Clear();
            Password.SendKeys(VALUE_PASS);                                    //Enter text Password
            Utils.Enable("Validates the Next Button is Enable", Next_Button); //Validates, the Next Button is Enable

            Next_Button.Click();                                              //Press Nex button
            WebDriverWait wait2 = new WebDriverWait(_driver, TimeSpan.FromSeconds(30));

            wait2.Until(ExpectedConditions.ElementIsVisible(By.Id("snackbar_text"))); //Wait Until the Text "It looks like you’ve already registered" is visible

            Utils.VisibleElement("Validates the Error message is visible", Error_Account);
            Utils.Asserts("Validate the Text Error message is correct", EXPECT_CREATE_COUNT, Utils.Get_Attribute(Error_Account, "text")); //Get and validate the text in to Error message

            Back_Button.Click();                                                                                                          //Press back Button, to return to the beginning
        }