public EventAction(BabyShape template, List <Texture2D> texturePool, List <SoundEffect> soundPool, List <Color> colourPool) { this.Template = template; this.TexturePool = texturePool; this.SoundPool = soundPool; this.ColourPool = colourPool; }
public ShapeAndSoundTuple(BabyShape shape, SoundEffect sound) { this.Shape = shape; this.Sound = sound; }
public InteractionEventArgs(BabyShape shape) { this.Shape = shape; }