//移动 public void ParseMoveComand(BPMove bp) { MoveCommand command = FightDefine.GetMoveCommand(bp.BattleId, bp.Frame, bp.Dir); SceneEvent.GetInstance().dispatchEvent(SCENE_EVENT.ADD_COMMAND, new Notification(command)); }
//移动 public void SendMoveComand(uint battleId, MOVE_DIR dir) { BPMove bp = new BPMove(battleId, dir); SendMsg(bp); }