public override void OnInspectorGUI() { base.OnInspectorGUI(); BOL_Main_Controller myScript = (BOL_Main_Controller)target; GUILayout.Space(30); GUILayout.Label(">>> For Test <<<"); if (GUILayout.Button(" PlayerPrefs.DeleteAll()")) { Debugs.LogRed("successfull"); PlayerPrefs.DeleteAll(); } }
public void OnDestroy() { ins = null; }
public void onDestruction() { ins = null; }
void Awake() { ins = this; ChairPosition = Constant.CHAIR_VIEWER; }