public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        BOL_Main_Controller myScript = (BOL_Main_Controller)target;

        GUILayout.Space(30);
        GUILayout.Label(">>> For Test <<<");
        if (GUILayout.Button(" PlayerPrefs.DeleteAll()"))
        {
            Debugs.LogRed("successfull");
            PlayerPrefs.DeleteAll();
        }
    }
 public void OnDestroy()
 {
     ins = null;
 }
 public void onDestruction()
 {
     ins = null;
 }
 void Awake()
 {
     ins           = this;
     ChairPosition = Constant.CHAIR_VIEWER;
 }