private static void PatchBND(string sourceLangDir, string refLangDir, string[] destFilePath) { foreach (var file in destFilePath)//Patch each file in files Array { if (BND3.IsRead(file, out BND3 destBND3)) { //Set source BND files string sourceLangFiles = $@"{ sourceLangDir }\{ Path.GetFileName(file) }"; BND3 sourceBND = BND3.Read(sourceLangFiles); string refLangFiles = $@"{refLangDir}\{Path.GetFileName(file)}"; //Make null ref BND, and make an actual BND read if it exists BND3 refBND = null; if (File.Exists(refLangFiles)) { refBND = BND3.Read(refLangFiles); } #region Debug Stuff //ConsoleLog(sourceBND.Files.Count); //Debug.WriteLine(Path.GetFileName(sourceBND.Files[0].Name)); //ConsoleLog(destFMG.Entries.Count + " & " + sourceFMG.Entries.Count); #endregion //Patch BND file PatchFMG(sourceBND, destBND3, refBND, file); //Write new BND destBND3.Write(file); } else if (BND4.IsRead(file, out BND4 destBND4)) { //Set source BND files string sourceLangFiles = $@"{sourceLangDir}\{Path.GetFileName(file)}"; BND4 sourceBND = BND4.Read(sourceLangFiles); string refLangFiles = $@"{refLangDir}\{Path.GetFileName(file)}"; //Make null ref BND, and make an actual BND read if it exists BND4 refBND = null; if (File.Exists(refLangFiles)) { refBND = BND4.Read(refLangFiles); } #region Debug Stuff //ConsoleLog(sourceBND.Files.Count); //Debug.WriteLine(Path.GetFileName(sourceBND.Files[0].Name)); //ConsoleLog(destFMG.Entries.Count + " & " + sourceFMG.Entries.Count); #endregion //Patch BND file PatchFMG(sourceBND, destBND4, refBND, file); //Write new BND destBND4.Write(file); } } }
private int PackBinder(IBinder binder, string relOutputDir, CancellationToken cancelToken) { int textureCount = 0; foreach (BinderFile file in binder.Files) { if (cancelToken.IsCancellationRequested) { return(textureCount); } if (TPUtil.HasValidExtension(file.Name)) { try { byte[] bytes = file.Bytes; DCX.Type dcxType = DCX.Type.None; if (DCX.Is(bytes)) { bytes = DCX.Decompress(bytes, out dcxType); } if (TPF.IsRead(bytes, out TPF tpf)) { int thisTextureCount = PackTPF(tpf, relOutputDir); if (thisTextureCount > 0) { file.Bytes = tpf.Write(dcxType); } textureCount += thisTextureCount; } else if (BND4.IsRead(bytes, out BND4 bnd)) { int thisTextureCount = PackBinder(bnd, relOutputDir, cancelToken); if (thisTextureCount > 0) { file.Bytes = bnd.Write(dcxType); } textureCount += thisTextureCount; } else { throw new NotSupportedException("Unknown file type."); } } catch (Exception ex) { throw new Exception($"Error in binder file \"{file.Name}\"", ex); } } } return(textureCount); }
private int PackVirtualFile(VirtualFile vf, CancellationToken cancelToken) { byte[] bytes; long baseMemory; lock (this) { while (BaseMemoryCommitted > TPUtil.MAX_BASE_MEMORY) { Thread.Sleep(10); } if (cancelToken.IsCancellationRequested) { return(0); } bytes = vf.Load(); baseMemory = bytes.Length; Interlocked.Add(ref BaseMemoryCommitted, baseMemory); } try { string relOutputDir = TPUtil.GetRelativeOutputDir(vf.Path); DCX.Type dcxType = DCX.Type.None; if (DCX.Is(bytes)) { bytes = DCX.Decompress(bytes, out dcxType); } int textureCount; if (TPF.IsRead(bytes, out TPF tpf)) { textureCount = PackTPF(tpf, relOutputDir); if (textureCount > 0) { tpf.Write($@"{OutputDirectory}\{vf.Path}", dcxType); } } else if (BND4.IsRead(bytes, out BND4 bnd)) { textureCount = PackBinder(bnd, relOutputDir, cancelToken); if (textureCount > 0) { bnd.Write($@"{OutputDirectory}\{vf.Path}", dcxType); } } else if (BXF4.IsBDT(bytes)) { string ext = Path.GetExtension(vf.Path).Replace("bdt", "bhd"); string bhdPath = Path.ChangeExtension(vf.Path, ext); VirtualFile vfHeader = VirtualFS.Files[bhdPath]; byte[] bhdBytes = vfHeader.Load(); var bxf = BXF4.Read(bhdBytes, bytes); textureCount = PackBinder(bxf, relOutputDir, cancelToken); if (textureCount > 0) { bxf.Write($@"{OutputDirectory}\{vfHeader.Path}", $@"{OutputDirectory}\{vf.Path}"); } } else { throw new NotSupportedException("Unknown file type."); } return(textureCount); } finally { Interlocked.Add(ref BaseMemoryCommitted, -baseMemory); } }
private int UnpackVirtualFile(VirtualFile vf, CancellationToken cancelToken) { byte[] bytes; long baseMemory; lock (this) { while (BaseMemoryCommitted > TPUtil.MAX_BASE_MEMORY) { Thread.Sleep(10); } if (cancelToken.IsCancellationRequested) { return(0); } bytes = vf.Load(); baseMemory = bytes.Length; Interlocked.Add(ref BaseMemoryCommitted, baseMemory); } try { string relOutputDir = TPUtil.GetRelativeOutputDir(vf.Path); if (DCX.Is(bytes)) { bytes = DCX.Decompress(bytes); } int textureCount; var report = new UnpackReport(); if (TPF.IsRead(bytes, out TPF tpf)) { textureCount = UnpackTPF(tpf, relOutputDir, report); } else if (BND4.IsRead(bytes, out BND4 bnd)) { textureCount = UnpackBinder(bnd, relOutputDir, report, cancelToken); } else if (BXF4.IsBDT(bytes)) { string ext = Path.GetExtension(vf.Path).Replace("bdt", "bhd"); string bhdPath = Path.ChangeExtension(vf.Path, ext); VirtualFile vfHeader = VirtualFS.Files[bhdPath]; byte[] bhdBytes = vfHeader.Load(); var bxf = BXF4.Read(bhdBytes, bytes); textureCount = UnpackBinder(bxf, relOutputDir, report, cancelToken); } else { throw new NotSupportedException("Unknown file type."); } if (report.Files.Count > 0) { File.WriteAllText($@"{Game.Settings.UnpackDirectory.TrimEnd('\\')}\{relOutputDir}\_report.txt", report.Write()); } return(textureCount); } finally { Interlocked.Add(ref BaseMemoryCommitted, -baseMemory); } }