Esempio n. 1
0
    public static MessageBean formatLoginMessage(string accountText, string password) {
        BLOKUSAccount account = new BLOKUSAccount();
        account.account = accountText;
        account.password = password;

        MessageBean message = new MessageBean();
        message.operationCode = OperationCode.LOGIN;
        message.statusCode = StatusCode.SUCCESS;
        message.data = ProtobufHelper.SerializerToBytes(account);
        return message;
    }
Esempio n. 2
0
    //private void connectSuccess(MessageBean message) {
    //    GameObject.Find("UIController").SendMessage("hidePanel", GameObject.Find("ConnectionPanel").transform);
    //    GameObject.Find("UIController").SendMessage("showPanel", GameObject.Find("LoginPanel").transform);
    //}

    private void login(MessageBean message)
    {
        //Debug.Log(message.operationCode);
        //Debug.Log(message.statusCode);
        //Debug.Log(message.data);

        if (message.statusCode == StatusCode.SUCCESS)
        {
            BLOKUSAccount account = ProtobufHelper.DederializerFromBytes <BLOKUSAccount>(message.data);
            GameCache.account         = account.account;
            GameCache.inRoomListPanel = true;
            GameObject.Find("UIController").SendMessage("hidePanel", GameObject.Find("LoginPanel").transform);
            GameObject.Find("UIController").SendMessage("showPanel", GameObject.Find("RoomListPanel").transform);
        }
        else
        {
            GameObject.Find("UIController").SendMessage("showPromptWithButtonMessage", "login fail!");
        }
    }