Esempio n. 1
0
        private void FillGrids()
        {
            gridUnassigned.DataSource = null;
            gridAssigned.DataSource = null;

            //TODO: Check for refactoring
            VehicleObjectCollection vehicles = new BL.Internal.Vehicle().GetAll();
            VehicleObjectCollection vehiclesTwo = new BL.Internal.Vehicle().GetAll();
            List<AssignedVehicle> assignedVehicles = new AssignedVehicle(new UnitOfWork()).GetAll();

            foreach (VehicleObject vehicleObject in vehicles)
            {
                foreach (AssignedVehicle assignedVehicle in assignedVehicles)
                {
                    if (vehicleObject.VehID == assignedVehicle.Truck)
                    {
                        vehiclesTwo.Remove(vehicleObject);
                    }
                }
            }

            gridUnassigned.DataSource = vehiclesTwo;
            gridAssigned.DataSource = assignedVehicles;
        }
Esempio n. 2
0
        private void FillGrids()
        {
            gridUnassigned.DataSource = null;
            gridAssigned.DataSource   = null;

            //TODO: Check for refactoring
            VehicleObjectCollection vehicles         = new BL.Internal.Vehicle().GetAll();
            VehicleObjectCollection vehiclesTwo      = new BL.Internal.Vehicle().GetAll();
            List <AssignedVehicle>  assignedVehicles = new AssignedVehicle(new UnitOfWork()).GetAll();

            foreach (VehicleObject vehicleObject in vehicles)
            {
                foreach (AssignedVehicle assignedVehicle in assignedVehicles)
                {
                    if (vehicleObject.VehID == assignedVehicle.Truck)
                    {
                        vehiclesTwo.Remove(vehicleObject);
                    }
                }
            }

            gridUnassigned.DataSource = vehiclesTwo;
            gridAssigned.DataSource   = assignedVehicles;
        }