IEnumerator CountStart() { yield return(new WaitForSeconds(0.5f)); Countdown.GetComponent <Text>().text = "3"; GetReady.Play(); Countdown.SetActive(true); yield return(new WaitForSeconds(1)); Countdown.SetActive(false); Countdown.GetComponent <Text>().text = "2"; GetReady.Play(); Countdown.SetActive(true); yield return(new WaitForSeconds(1)); Countdown.SetActive(false); Countdown.GetComponent <Text>().text = "1"; GetReady.Play(); Countdown.SetActive(true); yield return(new WaitForSeconds(1)); Countdown.SetActive(false); GoAudio.Play(); BGMAudio.Play(); LapTimer.enabled = true; CarControls.enabled = true; AICarControls.enabled = true; }
public static void Init() { bgmAudio = new BGMAudio(); bgmAudio.Init(); effectAudio = new EffectAudio(); effectAudio.Init(); speechAudio = new SpeechAudio(); speechAudio.Init(); }
public void PlayBGM(BGMAudio bgm) { m_BGMSource.clip = m_bgmClip[(int)bgm]; m_BGMSource.Play(); }