//================================ Calc by ratio //see interface for comments public Vector3 CalcByDistanceRatio(BGCurveBaseMath.Field field, float ratio, bool useLocal = false) { return(Math.CalcByDistanceRatio(field, ratio, useLocal)); }
//================================ Calc by distance //see interface for comments public Vector3 CalcByDistance(BGCurveBaseMath.Field field, float distance, bool useLocal = false) { return(Math.CalcByDistance(field, distance, useLocal)); }
//================================ Misc /// <summary>Is given field is calculated?</summary> public bool IsCalculated(BGCurveBaseMath.Field field) { var math = Math; return(math != null && math.IsCalculated(field)); }