Esempio n. 1
0
        public virtual ActionResult Edit(string id, AwardEditModel a)
        {
            var x = Awards.Get(id);

            if (!ModelState.IsValid)
            {
                return(View(a));
            }
            try
            {
                a.Apply(x, Accounting);
                Awards.Save(x);
                return(this.RedirectToAction(c => c.Index()));
            }
            catch (Exception ex)
            {
                ViewData["groups"] = GroupSummaries;
                ViewData["users"]  = UserSummaries[
                    (a.Availability.Users ?? new string[0]).Union(
                        a.NomineeUsers ?? new string[0])
                                     ];
                Notifier.Notify(ex);
                return(View(x));
            }
        }
Esempio n. 2
0
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }
            bool take = false;

            if (message.CaselessStarts("give "))
            {
                message = message.Substring(5);
            }
            else if (message.CaselessStarts("take "))
            {
                message = message.Substring(5); take = true;
            }

            string[] args   = message.Split(trimChars, 2);
            string   plName = args[0];
            Player   who    = PlayerInfo.Find(plName);

            if (who != null)
            {
                plName = who.name;
            }

            string award = args.Length > 1 ? args[1] : "";

            award = Awards.Find(award);
            if (award == null)
            {
                Player.SendMessage(p, "The award you entered doesn't exist");
                Player.SendMessage(p, "Use /awards for a list of awards");
                return;
            }

            if (!take)
            {
                if (Awards.GiveAward(plName, award))
                {
                    Player.GlobalMessage(Server.FindColor(plName) + plName + " %Swas awarded: &b" + award);
                }
                else
                {
                    Player.SendMessage(p, "The player already has that award."); return;
                }
            }
            else
            {
                if (Awards.TakeAward(plName, award))
                {
                    Player.GlobalMessage(Server.FindColor(plName) + plName + " %Shad their &b" + award + " %Saward removed");
                }
                else
                {
                    Player.SendMessage(p, "The player didn't have the award you tried to take"); return;
                }
            }
            Awards.Save();
        }
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }

            string foundPlayer = message.Split(' ')[0];
            Player who         = Player.Find(message);

            if (who != null)
            {
                foundPlayer = who.name;
            }
            string awardName = message.Substring(message.IndexOf(' ') + 1);

            if (!Awards.awardExists(awardName))
            {
                Player.SendMessage(p, "The award you entered doesn't exist");
                Player.SendMessage(p, "Use /awards for a list of awards");
                return;
            }

            if (Awards.giveAward(foundPlayer, awardName))
            {
                Player.GlobalChat(p, Server.FindColor(foundPlayer) + foundPlayer + Server.DefaultColor + " was awarded: &b" + Awards.camelCase(awardName), false);
            }
            else
            {
                Player.SendMessage(p, "The player already has that award!");
            }

            Awards.Save();
        }
Esempio n. 4
0
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }

            bool add = true;

            if (message.Split(' ')[0].ToLower() == "add")
            {
                message = message.Substring(message.IndexOf(' ') + 1);
            }
            else if (message.Split(' ')[0].ToLower() == "del")
            {
                add     = false;
                message = message.Substring(message.IndexOf(' ') + 1);
            }

            if (add)
            {
                if (message.IndexOf(":") == -1)
                {
                    Player.SendMessage(p, "&cMissing a colon!"); Help(p); return;
                }
                string awardName   = message.Split(':')[0].Trim();
                string description = message.Split(':')[1].Trim();

                if (!Awards.addAward(awardName, description))
                {
                    Player.SendMessage(p, "This award already exists!");
                }
                else
                {
                    Player.GlobalMessage("Award added: &6" + awardName + " : " + description);
                }
            }
            else
            {
                if (!Awards.removeAward(message))
                {
                    Player.SendMessage(p, "This award doesn't exist!"); //corrected spelling error
                }
                else
                {
                    Player.GlobalMessage("Award removed: &6" + message);
                }
            }

            Awards.Save();
        }
Esempio n. 5
0
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }
            string[] args   = message.Split(trimChars, 3);
            string   plName = args[args.Length - 2];
            Player   who    = PlayerInfo.Find(plName);

            if (who != null)
            {
                plName = who.name;
            }

            string award = args[args.Length - 1];

            if (!Awards.ExistsAward(award))
            {
                Player.SendMessage(p, "The award you entered doesn't exist");
                Player.SendMessage(p, "Use /awards for a list of awards");
                return;
            }

            if (args.Length == 2 || !args[0].CaselessEq("take"))
            {
                if (Awards.GiveAward(plName, award))
                {
                    Player.GlobalMessage(Server.FindColor(plName) + plName + " %Swas awarded: &b" + award);
                }
                else
                {
                    Player.SendMessage(p, "The player already has that award."); return;
                }
            }
            else
            {
                if (Awards.TakeAward(plName, award))
                {
                    Player.GlobalMessage(Server.FindColor(plName) + plName + " %Shad their &b" + award + " %Saward removed");
                }
                else
                {
                    Player.SendMessage(p, "The player didn't have the award you tried to take"); return;
                }
            }
            Awards.Save();
        }
Esempio n. 6
0
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }
            string[] args = message.Split(trimChars, 2);
            if (!(args[0].CaselessEq("add") || args[0].CaselessEq("del")))
            {
                Help(p); return;
            }

            if (args[0].CaselessEq("add"))
            {
                args = args[1].Split(awardArgs, 2);
                if (args.Length == 1)
                {
                    Player.SendMessage(p, "&cUse a : to separate the award name from its description.");
                    Help(p); return;
                }

                if (!Awards.Add(args[0], args[1]))
                {
                    Player.SendMessage(p, "This award already exists."); return;
                }
                else
                {
                    Player.GlobalMessage("Award added: &6" + args[0] + " : " + args[1]);
                }
            }
            else
            {
                if (!Awards.Remove(args[1]))
                {
                    Player.SendMessage(p, "This award does not exist."); return;
                }
                else
                {
                    Player.GlobalMessage("Award removed: &6" + args[1]);
                }
            }
            Awards.Save();
        }
Esempio n. 7
0
        public virtual ActionResult Index(AwardCreateModel a)
        {
            ViewData["a"] = a;
            if (!ModelState.IsValid)
            {
                return(View(Awards.All().WithDocuments()));
            }

            var x = a.CreateAward();

            try
            {
                Awards.Save(x);
                return(this.RedirectToAction(c => c.Edit(x.Document.Id)));
            }
            catch (Exception ex)
            {
                Notifier.Notify(ex);
                return(View(Awards.All().WithDocuments()));
            }
        }
        public override void Use(Player p, string message)
        {
            if (message == "" || message.IndexOf(' ') == -1)
            {
                Help(p); return;
            }

            bool give = true;

            if (message.Split(' ')[0].ToLower() == "give")
            {
                give    = true;
                message = message.Substring(message.IndexOf(' ') + 1);
            }
            else if (message.Split(' ')[0].ToLower() == "take")
            {
                give    = false;
                message = message.Substring(message.IndexOf(' ') + 1);
            }

            string foundPlayer = message.Split(' ')[0];
            Player who         = Player.Find(message);

            if (who != null)
            {
                foundPlayer = who.name;
            }
            string awardName = message.Substring(message.IndexOf(' ') + 1);

            if (!Awards.awardExists(awardName))
            {
                Player.SendMessage(p, "The award you entered doesn't exist");
                Player.SendMessage(p, "Use /awards for a list of awards");
                return;
            }

            if (give)
            {
                if (Awards.giveAward(foundPlayer, awardName))
                {
                    Player.GlobalMessage(Server.FindColor(foundPlayer) + foundPlayer + Server.DefaultColor + " was awarded: &b" + Awards.camelCase(awardName));
                }
                else
                {
                    Player.SendMessage(p, "The player already has that award!");
                }
            }
            else
            {
                if (Awards.takeAward(foundPlayer, awardName))
                {
                    Player.GlobalMessage(Server.FindColor(foundPlayer) + foundPlayer + Server.DefaultColor + " had their &b" + Awards.camelCase(awardName) + Server.DefaultColor + " award removed");
                }
                else
                {
                    Player.SendMessage(p, "The player didn't have the award you tried to take");
                }
            }

            Awards.Save();
        }