public void Awake() { AvatarViewDistinct component = GetComponent <AvatarViewDistinct>(); component.OnChildAdded += onChildAdded; SelectedChannel = -1; OutlineLayer = LayerMask.NameToLayer(OutlineLayerName); }
public override void Awake() { base.Awake(); customizerChildren = new List <CustomizerChild>(); currentEquipmentRenderers = new List <Renderer>(); avatarViewDistinct = GetComponent <AvatarViewDistinct>(); avatarViewDistinct.OnChildAdded += onChildAdded; setupListeners(); decalDefinitionIds = new Dictionary <string, int>(); Dictionary <int, FabricDefinition> dictionary = Service.Get <GameData>().Get <Dictionary <int, FabricDefinition> >(); foreach (KeyValuePair <int, FabricDefinition> item in dictionary) { decalDefinitionIds[item.Value.AssetName] = item.Key; } Dictionary <int, DecalDefinition> dictionary2 = Service.Get <GameData>().Get <Dictionary <int, DecalDefinition> >(); foreach (KeyValuePair <int, DecalDefinition> item2 in dictionary2) { decalDefinitionIds[item2.Value.AssetName] = item2.Key; } }
private void Awake() { penguinAnimator = GetComponent <Animator>(); avatarViewDistinct = GetComponent <AvatarViewDistinct>(); setupListeners(); }