public AvatarControl() { SharedWorld.DoAsyncLoad = false; UsePhysics = true; InitializeComponent(); scene = new AvatarScene(); }
public AvatarCanvas() : base() { Canvas3D.Debug = 0; World.DoAsyncLoad = false; scene = new AvatarScene(); }
protected override void OnInitialized(System.EventArgs e) { scene = new AvatarScene(); scene.SuppressNavigation = true; PreviewTouchDown += OnTouchDown; PreviewTouchUp += OnTouchUp; PreviewTouchMove += OnTouchMove; OnStop += OnStopAnim; base.OnInitialized(e); }