Esempio n. 1
0
        /// <summary>
        ///     Appearance
        ///     TODO: stubs for now to get us to a compiling state gently
        ///     override
        /// </summary>
        public override AvatarAppearance GetUserAppearance(UUID user)
        {
            MySQLSuperManager dbm = GetLockedConnection("GetUserAppearance");

            try
            {
                Dictionary <string, object> param = new Dictionary <string, object>();
                param["?owner"] = user.ToString();

                IDbCommand  result = dbm.Manager.Query("SELECT * FROM " + m_appearanceTableName + " WHERE owner = ?owner", param);
                IDataReader reader = result.ExecuteReader();

                AvatarAppearance appearance = dbm.Manager.readAppearanceRow(reader);

                reader.Dispose();
                result.Dispose();

                if (null == appearance)
                {
                    m_log.WarnFormat("[USER DB] No appearance found for user {0}", user.ToString());
                    return(null);
                }

                appearance.SetAttachments(GetUserAttachments(user));

                return(appearance);
            }

            catch (Exception e)
            {
                dbm.Manager.Reconnect();
                m_log.Error(e.ToString());
                return(null);
            }

            finally
            {
                dbm.Release();
            }
        }
Esempio n. 2
0
        public AvatarAppearance ToAvatarAppearance(UUID owner)
        {
            AvatarAppearance appearance = new AvatarAppearance(owner);

            try
            {
                appearance.Serial = Int32.Parse(Data["Serial"]);

                // Wearables
                appearance.BodyItem       = UUID.Parse(Data["BodyItem"]);
                appearance.EyesItem       = UUID.Parse(Data["EyesItem"]);
                appearance.GlovesItem     = UUID.Parse(Data["GlovesItem"]);
                appearance.HairItem       = UUID.Parse(Data["HairItem"]);
                appearance.JacketItem     = UUID.Parse(Data["JacketItem"]);
                appearance.PantsItem      = UUID.Parse(Data["PantsItem"]);
                appearance.ShirtItem      = UUID.Parse(Data["ShirtItem"]);
                appearance.ShoesItem      = UUID.Parse(Data["ShoesItem"]);
                appearance.SkinItem       = UUID.Parse(Data["SkinItem"]);
                appearance.SkirtItem      = UUID.Parse(Data["SkirtItem"]);
                appearance.SocksItem      = UUID.Parse(Data["SocksItem"]);
                appearance.UnderPantsItem = UUID.Parse(Data["UnderPantsItem"]);
                appearance.UnderShirtItem = UUID.Parse(Data["UnderShirtItem"]);

                appearance.BodyAsset       = UUID.Parse(Data["BodyAsset"]);
                appearance.EyesAsset       = UUID.Parse(Data["EyesAsset"]);
                appearance.GlovesAsset     = UUID.Parse(Data["GlovesAsset"]);
                appearance.HairAsset       = UUID.Parse(Data["HairAsset"]);
                appearance.JacketAsset     = UUID.Parse(Data["JacketAsset"]);
                appearance.PantsAsset      = UUID.Parse(Data["PantsAsset"]);
                appearance.ShirtAsset      = UUID.Parse(Data["ShirtAsset"]);
                appearance.ShoesAsset      = UUID.Parse(Data["ShoesAsset"]);
                appearance.SkinAsset       = UUID.Parse(Data["SkinAsset"]);
                appearance.SkirtAsset      = UUID.Parse(Data["SkirtAsset"]);
                appearance.SocksAsset      = UUID.Parse(Data["SocksAsset"]);
                appearance.UnderPantsAsset = UUID.Parse(Data["UnderPantsAsset"]);
                appearance.UnderShirtAsset = UUID.Parse(Data["UnderShirtAsset"]);

                // Attachments
                Dictionary <string, string> attchs = new Dictionary <string, string>();
                foreach (KeyValuePair <string, string> _kvp in Data)
                {
                    if (_kvp.Key.StartsWith("_ap_"))
                    {
                        attchs[_kvp.Key] = _kvp.Value;
                    }
                }
                Hashtable aaAttachs = new Hashtable();
                foreach (KeyValuePair <string, string> _kvp in attchs)
                {
                    string pointStr = _kvp.Key.Substring(4);
                    int    point    = 0;
                    if (!Int32.TryParse(pointStr, out point))
                    {
                        continue;
                    }
                    Hashtable tmp  = new Hashtable();
                    UUID      uuid = UUID.Zero;
                    UUID.TryParse(_kvp.Value, out uuid);
                    tmp["item"]      = uuid;
                    tmp["asset"]     = UUID.Zero.ToString();
                    aaAttachs[point] = tmp;
                }
                appearance.SetAttachments(aaAttachs);
            }
            catch { }

            return(appearance);
        }