public static Autodesk.Revit.DB.BoundingBoxXYZ ToRevitBoundingBox(
            Autodesk.DesignScript.Geometry.CoordinateSystem cs,
            Autodesk.DesignScript.Geometry.Point minPoint,
            Autodesk.DesignScript.Geometry.Point maxPoint, bool convertUnits = true)
        {
            var rbb = new BoundingBoxXYZ();
            rbb.Enabled = true;

            rbb.Transform = cs.ToTransform(convertUnits);

            rbb.Max = maxPoint.ToXyz(convertUnits);
            rbb.Min = minPoint.ToXyz(convertUnits);

            return rbb;
        }