public static Autodesk.Revit.DB.BoundingBoxXYZ ToRevitBoundingBox( Autodesk.DesignScript.Geometry.CoordinateSystem cs, Autodesk.DesignScript.Geometry.Point minPoint, Autodesk.DesignScript.Geometry.Point maxPoint, bool convertUnits = true) { var rbb = new BoundingBoxXYZ(); rbb.Enabled = true; rbb.Transform = cs.ToTransform(convertUnits); rbb.Max = maxPoint.ToXyz(convertUnits); rbb.Min = minPoint.ToXyz(convertUnits); return rbb; }