static Jhin() { MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); foreach (var spell in SpellList) { ComboMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); HarassMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); HarassMenu.CreateSlider(spell.Slot + "mana", spell.Slot + " Mana Manager", 60); LaneClearMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); LaneClearMenu.CreateSlider(spell.Slot + "mana", spell.Slot + " Mana Manager", 60); KillStealMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot); } AutoMenu.CreateCheckBox("Qunk", "Q UnKillable Minions"); AutoMenu.CreateCheckBox("AutoW", "Auto W Targets With Buff"); AutoMenu.CreateCheckBox("WGap", "W Gap Closers"); AutoMenu.AddGroupLabel("R Settings"); AutoMenu.CreateCheckBox("R", "Use R"); AutoMenu.CreateCheckBox("RKS", "R Kill Steal"); AutoMenu.CreateSlider("RHit", "R HitChance {0}%", 45); ComboMenu.CreateCheckBox("WAA", "W If Target is Out Of AA Range"); ComboMenu.CreateCheckBox("WBUFF", "W Snare Targets Only"); Player.OnIssueOrder += Player_OnIssueOrder; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; Spellbook.OnCastSpell += Spellbook_OnCastSpell; }
static Azir() { try { Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1000, 65) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 525, SkillShotType.Circular); E = new Spell.Skillshot(SpellSlot.E, 1100, SkillShotType.Linear, 250, 1200, 80) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 350, SkillShotType.Linear, 500, 1000, 220) { AllowedCollisionCount = int.MaxValue }; if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null) { Flash = new Spell.Skillshot(user.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular); } SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Menuini = MainMenu.AddMenu("KappAzir", "KappAzir"); AutoMenu = Menuini.AddSubMenu("Auto Settings"); JumperMenu = Menuini.AddSubMenu("Jumper Settings"); ComboMenu = Menuini.AddSubMenu("Combo Settings"); HarassMenu = Menuini.AddSubMenu("Harass Settings"); LaneClearMenu = Menuini.AddSubMenu("LaneClear Settings"); JungleClearMenu = Menuini.AddSubMenu("JungleClear Settings"); KillStealMenu = Menuini.AddSubMenu("KillSteal Settings"); DrawMenu = Menuini.AddSubMenu("Drawings Settings"); ColorMenu = Menuini.AddSubMenu("ColorPicker"); foreach (var spell in SpellList.Where(s => s != E)) { Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low")); Menuini.AddSeparator(0); } AutoMenu.AddGroupLabel("Settings"); AutoMenu.Add("gap", new CheckBox("Anti-GapCloser")); AutoMenu.Add("int", new CheckBox("Interrupter")); AutoMenu.Add("Danger", new ComboBox("Interrupter DangerLevel", 1, "High", "Medium", "Low")); AutoMenu.AddGroupLabel("Turret Settings"); AutoMenu.Add("tower", new CheckBox("Create Turrets")); AutoMenu.Add("Tenemy", new Slider("Create Turret If [{0}] Enemies Near", 3, 1, 6)); if (EntityManager.Heroes.Enemies.Any(e => e.Hero == Champion.Rengar)) { AutoMenu.Add("rengar", new CheckBox("Anti-Rengar Leap")); } JumperMenu.Add("jump", new KeyBind("WEQ Flee Key", false, KeyBind.BindTypes.HoldActive, 'A')); JumperMenu.Add("normal", new KeyBind("Normal Insec Key", false, KeyBind.BindTypes.HoldActive, 'S')); JumperMenu.Add("new", new KeyBind("New Insec Key", false, KeyBind.BindTypes.HoldActive, 'Z')); JumperMenu.Add("flash", new CheckBox("Use Flash for Possible AoE")); JumperMenu.Add("delay", new Slider("Delay EQ", 200, 0, 500)); JumperMenu.Add("range", new Slider("Check for soldiers Range", 800, 0, 1000)); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("WQ", new CheckBox("Use W > Q")); ComboMenu.Add("Qaoe", new CheckBox("Use Q Aoe", false)); ComboMenu.Add("QS", new Slider("Soldiers To Use Q", 1, 1, 3)); ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("W Settings"); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("Wsave", new CheckBox("Save 1 W Stack", false)); ComboMenu.Add("WS", new Slider("Soldier Limit To Create", 3, 1, 3)); ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("E Settings"); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("Ekill", new CheckBox("E Killable Enemy Only")); ComboMenu.Add("Edive", new CheckBox("E Dive Turrets", false)); ComboMenu.Add("EHP", new Slider("Only E if my HP is more than [{0}%]", 50)); ComboMenu.Add("Esafe", new Slider("Dont E Into [{0}] Enemies", 3, 1, 6)); ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("R", new CheckBox("Use R")); ComboMenu.Add("Rkill", new CheckBox("R Finisher")); ComboMenu.Add("insec", new CheckBox("Try to insec in Combo")); ComboMenu.Add("Raoe", new Slider("R AoE Hit [{0}] Enemies", 3, 1, 6)); ComboMenu.Add("Rsave", new CheckBox("R Save Self")); ComboMenu.Add("RHP", new Slider("Push Enemy If my health is less than [{0}%]", 35)); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("toggle", new KeyBind("Auto Harass Key", false, KeyBind.BindTypes.PressToggle, 'H')); HarassMenu.AddSeparator(0); HarassMenu.AddGroupLabel("Q Settings"); HarassMenu.Add("Q", new CheckBox("Use Q")); HarassMenu.Add("WQ", new CheckBox("Use W > Q")); HarassMenu.Add("QS", new Slider("Soldiers To Use Q", 1, 1, 3)); HarassMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65)); HarassMenu.AddSeparator(0); HarassMenu.AddGroupLabel("W Settings"); HarassMenu.Add("W", new CheckBox("Use W")); HarassMenu.Add("Wsave", new CheckBox("Save 1 W Stack")); HarassMenu.Add("WS", new Slider("Soldier Limit To Create", 3, 1, 3)); HarassMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65)); HarassMenu.AddSeparator(0); HarassMenu.AddGroupLabel("E Settings"); HarassMenu.Add("E", new CheckBox("Use E")); HarassMenu.Add("Edive", new CheckBox("E Dive Turrets", false)); HarassMenu.Add("EHP", new Slider("Only E if my HP is more than [{0}%]", 50)); HarassMenu.Add("Esafe", new Slider("Dont E Into [{0}] Enemies", 3, 1, 6)); HarassMenu.Add(E.Slot + "mana", new Slider("Stop using E if Mana < [{0}%]", 65)); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.Add("Q", new CheckBox("Use Q")); LaneClearMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65)); LaneClearMenu.Add("W", new CheckBox("Use W")); LaneClearMenu.Add("Wsave", new CheckBox("Save 1 W Stack")); LaneClearMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65)); JungleClearMenu.AddGroupLabel("JungleClear Settings"); JungleClearMenu.Add("Q", new CheckBox("Use Q")); JungleClearMenu.Add(Q.Slot + "mana", new Slider("Stop using Q if Mana < [{0}%]", 65)); JungleClearMenu.Add("W", new CheckBox("Use W")); JungleClearMenu.Add("Wsave", new CheckBox("Save 1 W Stack")); JungleClearMenu.Add(W.Slot + "mana", new Slider("Stop using W if Mana < [{0}%]", 65)); KillStealMenu.AddGroupLabel("Stealer Settings"); foreach (var spell in SpellList.Where(s => s != W && s != E)) { KillStealMenu.Add(spell.Slot + "ks", new CheckBox("KillSteal " + spell.Slot)); KillStealMenu.Add(spell.Slot + "js", new CheckBox("JungleSteal " + spell.Slot)); } DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(1); foreach (var spell in SpellList) { DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", System.Drawing.Color.Chartreuse)); } DrawMenu.Add("insec", new CheckBox("Draw Insec Helpers")); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; GameObject.OnCreate += GameObject_OnCreate; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; } catch (Exception e) { Common.Logger.Error(e.ToString()); } }
static Jhin() { Q = new Spell.Targeted(SpellSlot.Q, 600) { DamageType = DamageType.Physical }; W = new Spell.Skillshot(SpellSlot.W, 2500, SkillShotType.Linear, 750, 5000, 40) { AllowedCollisionCount = -1, DamageType = DamageType.Physical }; E = new Spell.Skillshot(SpellSlot.E, 750, SkillShotType.Circular, 250, 1600, 300) { DamageType = DamageType.Magical }; R = new Spell.Skillshot(SpellSlot.R, 3500, SkillShotType.Linear, 200, 4500, 80) { AllowedCollisionCount = -1, DamageType = DamageType.Physical }; SpellList.Add(Q); SpellList.Add(E); SpellList.Add(W); //SpellList.Add(R); EntityManager.Heroes.Enemies.ForEach(e => StalkedEnemies.Add(new StalkEnemies(e, Core.GameTickCount, e.ServerPosition))); MenuIni = MainMenu.AddMenu(MenuName, MenuName); AutoMenu = MenuIni.AddSubMenu("Auto"); ComboMenu = MenuIni.AddSubMenu("Combo"); HarassMenu = MenuIni.AddSubMenu("Harass"); JungleClearMenu = MenuIni.AddSubMenu("JungleClear"); LaneClearMenu = MenuIni.AddSubMenu("LaneClear"); KillStealMenu = MenuIni.AddSubMenu("KillSteal"); DrawMenu = MenuIni.AddSubMenu("Drawings"); SpellList.ForEach( i => { ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); HarassMenu.AddSeparator(0); LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); LaneClearMenu.CreateSlider(i.Slot + "hit", i.Slot + " Hit {0} Minions", 3, 1, 20); LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); LaneClearMenu.AddSeparator(0); JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot); JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60); JungleClearMenu.AddSeparator(0); KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal"); DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot); }); AutoMenu.CreateCheckBox("crit", "Try to Save Critcal AA For KS", false); AutoMenu.CreateCheckBox("Qunk", "Q UnKillable Minions"); AutoMenu.CreateCheckBox("Wunk", "W UnKillable Minions", false); AutoMenu.CreateCheckBox("AutoW", "Auto W Targets With Buff"); AutoMenu.CreateCheckBox("WGap", "W Gap Closers"); AutoMenu.AddGroupLabel("R Settings"); AutoMenu.Add("Rmode", new ComboBox("R Mode", 0, "Auto R", "On Tap R")); AutoMenu.CreateCheckBox("R", "Use R"); AutoMenu.CreateCheckBox("RKS", "R Kill Steal"); AutoMenu.CreateCheckBox("Blue", "Use Blue Trinket"); AutoMenu.CreateCheckBox("Rmouse", "Focus Targets Near Mouse", false); AutoMenu.CreateCheckBox("Commands", "Block All Commands While Casting R", false); AutoMenu.CreateSlider("RHit", "R HitChance {0}%", 45); AutoMenu.CreateSlider("MouseRange", "Focus Near Mouse Radius {0}", 700, 150, 1250); AutoMenu.CreateKeyBind("RTap", "R Tap Key", false, KeyBind.BindTypes.HoldActive, 'S').OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { RTap = args.NewValue; }; ComboMenu.CreateCheckBox("WAA", "W If Target is Out Of AA Range"); ComboMenu.CreateCheckBox("WBUFF", "W Snare Targets Only"); DrawMenu.CreateCheckBox("RSector", "Draw R Sector", false); DrawMenu.CreateCheckBox("Notifications", "Enable Notifications"); DrawMenu.CreateCheckBox("LV", "Draw Last Visible Position"); Player.OnIssueOrder += Player_OnIssueOrder; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; Spellbook.OnCastSpell += Spellbook_OnCastSpell; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; }
static Kindred() { Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, 250, int.MaxValue, -1); W = new Spell.Active(SpellSlot.W, 900); E = new Spell.Targeted(SpellSlot.E, 550); R = new Spell.Active(SpellSlot.R, 500); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Menuini = MainMenu.AddMenu("Kindred", "Kindred"); AutoMenu = Menuini.AddSubMenu("Auto"); ComboMenu = Menuini.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo"); HarassMenu = Menuini.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass"); LaneClearMenu = Menuini.AddSubMenu("LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear"); JungleClearMenu = Menuini.AddSubMenu("JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear"); KillStealMenu = Menuini.AddSubMenu("Stealer"); DrawMenu = Menuini.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawings"); ColorMenu = Menuini.AddSubMenu("ColorPicker"); ColorMenu.AddGroupLabel("ColorPicker"); Menuini.Add("focusE", new CheckBox("Focus Target With E Mark")); Menuini.Add("focusP", new CheckBox("Focus Target Passive Mark", false)); Menuini.Add("wr", new Slider("Reduce W Range by [800 - {0}]", 250, 0, 500)); AutoMenu.AddGroupLabel("Auto Settings"); AutoMenu.Add("Gap", new CheckBox("Anti GapCloser - Q")); AutoMenu.AddSeparator(0); AutoMenu.AddGroupLabel("AutoR Settings"); AutoMenu.Add("R", new CheckBox("Use R")); AutoMenu.Add("Rhp", new Slider("Use R If MY HP under [{0}%]", 35)); AutoMenu.Add("Rally", new Slider("Use R If ALLY HP under [{0}%]", 25)); ComboMenu.Add("Qmode", new ComboBox("Q Mode", 0, "Auto", "Kite", "Chase", "To Mouse")); HarassMenu.Add("Qmode", new ComboBox("Q Mode", 0, "Auto", "Kite", "Chase", "To Mouse")); foreach (var spell in SpellList) { if (spell != R) { ComboMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); HarassMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); HarassMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); LaneClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); LaneClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); JungleClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); JungleClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); } DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", Color.Chartreuse)); } ComboMenu.AddGroupLabel("Extra Settings"); ComboMenu.Add("QW", new CheckBox("Use Smart W Q")); KillStealMenu.Add(Q.Slot + "ks", new CheckBox("Q Killsteal")); KillStealMenu.Add(Q.Slot + "js", new CheckBox("Q JungleSteal")); DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); Orbwalker.OnUnkillableMinion += Clear.Orbwalker_OnUnkillableMinion; Orbwalker.OnPostAttack += Compat.Orbwalker_OnPostAttack; Obj_AI_Base.OnProcessSpellCast += Auto.Obj_AI_Base_OnProcessSpellCast; Gapcloser.OnGapcloser += Auto.Gapcloser_OnGapcloser; OnIncDmg += Kindred_OnIncDmg; }
static Brand() { try { Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1600, 120); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 650, -1, 200); E = new Spell.Targeted(SpellSlot.E, 630); R = new Spell.Targeted(SpellSlot.R, 750); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Menuini = MainMenu.AddMenu("Brand", "Brand"); AutoMenu = Menuini.AddSubMenu("Auto"); ComboMenu = Menuini.AddSubMenu("Combo"); HarassMenu = Menuini.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass"); LaneClearMenu = Menuini.AddSubMenu("LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear"); JungleClearMenu = Menuini.AddSubMenu("JungleClear"); JungleClearMenu.AddGroupLabel("JungleClear"); KillStealMenu = Menuini.AddSubMenu("Stealer"); DrawMenu = Menuini.AddSubMenu("Drawings"); ColorMenu = Menuini.AddSubMenu("Colors"); foreach (var spell in SpellList.Where(s => s != E && s != R)) { Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low")); Menuini.AddSeparator(0); } AutoMenu.AddGroupLabel("Auto Settings"); AutoMenu.Add("AutoR", new Slider("Auto R AoE hit [{0}] Targets or more", 2, 1, 6)); AutoMenu.Add("Gap", new CheckBox("Anti GapCloser")); AutoMenu.Add("Int", new CheckBox("Auto Interrupter")); AutoMenu.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low")); AutoMenu.AddSeparator(0); AutoMenu.AddGroupLabel("Auto Hit Passive"); AutoMenu.Add("AutoQ", new CheckBox("Auto Q Dotnate Passive")); AutoMenu.Add("AutoW", new CheckBox("Auto W Dotnate Passive", false)); AutoMenu.Add("AutoE", new CheckBox("Auto E Dotnate Passive")); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.AddLabel("Extra Q Settings"); ComboMenu.Add("Qp", new CheckBox("Q Only for stun")); ComboMenu.Add(Q.Slot + "mana", new Slider("Use Q if Mana% is more than [{0}%]", 10)); ComboMenu.AddSeparator(1); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.AddLabel("Extra W Settings"); ComboMenu.Add("Wp", new CheckBox("W Only if target has brand passive", false)); ComboMenu.Add(W.Slot + "mana", new Slider("Use W if Mana% is more than [{0}%]", 5)); ComboMenu.AddSeparator(1); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.AddLabel("Extra E Settings"); ComboMenu.Add("Ep", new CheckBox("E Only if target has brand passive", false)); ComboMenu.Add(E.Slot + "mana", new Slider("Use E if Mana% is more than [{0}%]", 15)); ComboMenu.AddSeparator(1); ComboMenu.Add("RFinisher", new CheckBox("Use R Finisher")); ComboMenu.Add("RAoe", new CheckBox("Use R Aoe")); ComboMenu.Add("Rhit", new Slider("R AoE hit [{0}] Targets or more", 2, 1, 6)); ComboMenu.Add(R.Slot + "mana", new Slider("Use R if Mana% is more than [{0}%]")); foreach (var spell in SpellList.Where(s => s.Slot != SpellSlot.R)) { HarassMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); HarassMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); HarassMenu.AddSeparator(1); LaneClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); LaneClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); LaneClearMenu.AddSeparator(1); JungleClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); JungleClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); JungleClearMenu.AddSeparator(1); } KillStealMenu.AddGroupLabel("KillSteal"); foreach (var spell in SpellList) { KillStealMenu.Add(spell.Slot + "ks", new CheckBox("Use " + spell.Slot)); } KillStealMenu.AddSeparator(0); KillStealMenu.AddGroupLabel("JungleSteal"); foreach (var spell in SpellList) { KillStealMenu.Add(spell.Slot + "js", new CheckBox("Use " + spell.Slot)); } DrawMenu.AddGroupLabel("Drawings"); DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(1); foreach (var spell in SpellList) { DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", System.Drawing.Color.Chartreuse)); } Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; } catch (Exception e) { Common.Log(e.ToString()); } }
static AurelionSol() { Q = new Spell.Skillshot(SpellSlot.Q, 600, SkillShotType.Linear, 0, 1000, 180); W = new Spell.Active(SpellSlot.W, 600); W2 = new Spell.Active(SpellSlot.W, 350); R = new Spell.Skillshot(SpellSlot.R, 1475, SkillShotType.Linear, 250, 1750, 180); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(R); Menuini = MainMenu.AddMenu("AurelionSol", "AurelionSol"); AutoMenu = Menuini.AddSubMenu("Auto Settings"); ComboMenu = Menuini.AddSubMenu("Combo Settings"); ComboMenu.AddGroupLabel("Combo Settings"); HarassMenu = Menuini.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Harass Settings"); LaneClearMenu = Menuini.AddSubMenu("LaneClear Settings"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); JungleClearMenu = Menuini.AddSubMenu("JungleClear Settings"); JungleClearMenu.AddGroupLabel("JungleClear Settings"); KillStealMenu = Menuini.AddSubMenu("KillSteal Settings"); KillStealMenu.AddGroupLabel("Stealer Settings"); DrawMenu = Menuini.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawings"); ColorMenu = Menuini.AddSubMenu("ColorPicker"); ColorMenu.AddGroupLabel("Color Picker"); Menuini.AddGroupLabel("Global Settings"); Menuini.Add("qrange", new Slider("Q Range [{0}]", 800, 350, 1500)); Menuini.Add("wmax", new Slider("Max W Range [{0}]", 750, 600, 1500)); Menuini.Add("wmin", new Slider("Min W Range [{0}]", 400, 200, 599)); foreach (var spell in SpellList.Where(s => s != W)) { Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low")); } AutoMenu.AddGroupLabel("Automated Settings"); AutoMenu.Add("GapQ", new CheckBox("Anti-Gapcloser Q")); AutoMenu.Add("GapR", new CheckBox("Anti-Gapcloser R")); AutoMenu.Add("IntQ", new CheckBox("Interrupter Q")); AutoMenu.Add("IntR", new CheckBox("Interrupter R")); AutoMenu.Add("Danger", new ComboBox("Interrupter DangerLevel", 1, "High", "Medium", "Low")); DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(1); foreach (var spell in SpellList) { ComboMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); if (spell != R) { HarassMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); HarassMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); if (spell != W) { LaneClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); LaneClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); JungleClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot)); JungleClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65)); } } if (spell == W) { DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Max Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", Color.Chartreuse)); } if (spell != W) { DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range")); ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", Color.Chartreuse)); KillStealMenu.Add(spell.Slot + "ks", new CheckBox("KillSteal " + spell.Slot)); KillStealMenu.Add(spell.Slot + "js", new CheckBox("JungleSteal " + spell.Slot)); } } ComboMenu.AddSeparator(0); ComboMenu.AddGroupLabel("Extra Settings"); ComboMenu.Add("disableAA", new CheckBox("Disable AA When W Active", false)); ComboMenu.Add("qmode", new ComboBox("Cast Q2 mode", 0, "Anyone", "Only Target")); ComboMenu.Add("Rfinisher", new CheckBox("R Finisher")); ComboMenu.Add("Raoe", new Slider("R AoE hit", 2, 1, 6)); HarassMenu.AddSeparator(0); HarassMenu.AddGroupLabel("Extra Settings"); HarassMenu.Add("qmode", new ComboBox("Q2 mode", 0, "Anyone", "Only Target")); DrawMenu.Add("w2", new CheckBox("W Min Range")); ColorMenu.Add("w2", new ColorPicker("W2 Color", Color.Chartreuse)); Gapcloser.OnGapcloser += Auto.Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Auto.Interrupter_OnInterruptableSpell; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; }