Esempio n. 1
0
        public void AutoBattleEngine_DetectInfiniteLoop_MaxRoundCount_Should_Return_True()
        {
            //Arrange
            var saveRoundCount = AutoBattleEngine.Battle.EngineSettings.MaxRoundCount;

            AutoBattleEngine.Battle.EngineSettings.MaxRoundCount = 0;

            //Act
            var result = AutoBattleEngine.DetectInfinateLoop();

            //Reset
            AutoBattleEngine.Battle.EngineSettings.MaxRoundCount = saveRoundCount;

            //Assert
            Assert.IsTrue(result);
        }