public static AuthenticationAnswer GetPreviousAnswer() { string previousAnswer = PlayerPrefs.GetString("previousAnswer"); AuthenticationAnswer aa = previousAnswer == "" ? AuthenticationAnswer.NeverAsked : (AuthenticationAnswer)System.Enum.Parse(typeof(AuthenticationAnswer), previousAnswer); return(aa); }
public static void InitializeSocial(bool forceUI, AfterAuthenticateD afterSuccess = null, AfterAuthenticateD afterFailure = null, MonoBehaviour mb = null) { AuthenticationAnswer aa = GetPreviousAnswer(); if (!Authenticated && aa == AuthenticationAnswer.NeverAsked && mb != null) { ScreenAsk sa = mb.gameObject.AddComponent <ScreenAsk>(); Destroy(mb); sa.PrepareMe(delegate() { CarSmasherSocial.SaveAnswerForAuthentication(CarSmasherSocial.AuthenticationAnswer.Accepted); sa.gameObject.AddComponent <ScreenSplash>(); Destroy(sa); }, delegate() { CarSmasherSocial.SaveAnswerForAuthentication(CarSmasherSocial.AuthenticationAnswer.Denied); sa.gameObject.AddComponent <ScreenSplash>(); Destroy(sa); }); } else if (!Authenticated && (aa == AuthenticationAnswer.Accepted || forceUI)) { Social.localUser.Authenticate((bool success) => { Authenticated = success; SaveAnswerForAuthentication(success ? AuthenticationAnswer.Accepted : AuthenticationAnswer.Denied); if (Authenticated) { if (afterSuccess != null) { afterSuccess(); } } else { if (afterFailure != null) { afterFailure(); } } }); } else { if (afterFailure != null) { afterFailure(); } } }
public static AuthenticationAnswer Authenticate(string email, string password) { List <RESTParameter> restParameters = new List <RESTParameter>(); var body = new { email = email, password = password }; restParameters.Add(new RESTParameter(RESTParameterType.POST, JsonConvert.SerializeObject(body))); RESTResponse restResponse = CallRESTService.CallService(Parameters.URLs.Auth.Signin, restParameters, CallModeServiceREST.POST); AuthenticationAnswer authenticationAnswer = new AuthenticationAnswer(); if (restResponse.Error != null) { authenticationAnswer.Success = false; switch (restResponse.HTTPStatuCode) { case 401: authenticationAnswer.ErrorType = AuthenticationErrorType.Unauthorized; break; default: authenticationAnswer.ErrorType = AuthenticationErrorType.Unknow; break; } } else { Tools.CheckBodyResponse(restResponse.Body); authenticationAnswer.Token = ((JObject)JsonConvert.DeserializeObject(restResponse.Body)).SelectToken("token").ToObject <string>(); Context.Token = authenticationAnswer.Token; authenticationAnswer.Success = true; } return(authenticationAnswer); }
private void Authenticate(PasswordBox pwdPassword) { if (String.IsNullOrEmpty(Login) || String.IsNullOrEmpty(pwdPassword.Password)) { // MessageBox.Show("Please, enter login and password before"); return; } AuthenticationAnswer authenticationAnswer = AccountControler.Authenticate(Login, pwdPassword.Password); pwdPassword.Clear(); Token = authenticationAnswer.Token; if (!String.IsNullOrEmpty(Context.Token)) { MyAccount = AccountControler.GetMyAccount(); } else { // MessageBox.Show("Authentication error : " + authenticationAnswer.ErrorType); } }
public static void SaveAnswerForAuthentication(AuthenticationAnswer answer) { PlayerPrefs.SetString("previousAnswer", answer.ToString()); }