void NavigateFromStart(AuroraDLG.AStarting start) { Debug.Log("Navigating from start"); // Find the entry this start points to curEntry = GetEntry((int)start.Index); mode = DialogState.CHOOSING_REPLY; }
void StartDialog(AuroraDLG dlg, AuroraObject owner) { // TODO: Find the appropriate starting point by running // the relevant NCS scripts dialogue = dlg; if (owner.GetType() == typeof(Creature)) { ((Creature)owner).OnDialogue(); } AuroraDLG.AStarting starter = null; foreach (AuroraDLG.AStarting option in dlg.StartingList) { string scriptName = option.Active; if (scriptName == "") { starter = option; break; } if (stateManager.RunConditionalScript(scriptName, owner) > 0) { starter = option; break; } } if (starter == null) { // Could not find a starter throw new System.Exception("Failed to find a successful starting option for dialog"); } AuroraDLG.AEntry startEntry = dlg.EntryList[(int)starter.Index]; Debug.Log("Start entry: " + startEntry); curEntry = startEntry; if (curEntry.Script != "") { stateManager.RunScript(curEntry.Script, owner); } curMode = DialogMode.NPC; this.owner = owner; }
void SelectedStart(AuroraDLG.AStarting start) { curEditingLink = start; curEditing = GetEntry((int)start.Index); }
public StartNode() { start = new AuroraDLG.AStarting(); }