Esempio n. 1
0
 /// <summary>
 /// Returns a hash code for this instance.
 /// </summary>
 /// <returns>A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.</returns>
 public override int GetHashCode()
 {
     unchecked
     {
         var hashCode = AuditDate.GetHashCode();
         hashCode = (hashCode * 397) ^ CasinoName.GetHashCode();
         hashCode = (hashCode * 397) ^ EgmSerialNumber.GetHashCode();
         hashCode = (hashCode * 397) ^ EgmAssetNumber.GetHashCode();
         hashCode = (hashCode * 397) ^ GameTheme.GetHashCode();
         hashCode = (hashCode * 397) ^ Denomination.GetHashCode();
         return(hashCode);
     }
 }
Esempio n. 2
0
 /// <summary>
 /// Indicates whether the current object is equal to another object of the same type.
 /// </summary>
 /// <param name="other">An object to compare with this object.</param>
 /// <returns>true if the current object is equal to the <paramref name="other" /> parameter; otherwise, false.</returns>
 public bool Equals(EgmCompositeKey other)
 {
     if (ReferenceEquals(null, other))
     {
         return(false);
     }
     if (ReferenceEquals(this, other))
     {
         return(true);
     }
     return(AuditDate.Equals(other.AuditDate) && string.Equals(CasinoName, other.CasinoName) &&
            string.Equals(EgmSerialNumber, other.EgmSerialNumber) &&
            string.Equals(EgmAssetNumber, other.EgmAssetNumber) && string.Equals(GameTheme, other.GameTheme) &&
            Denomination == other.Denomination);
 }