private IEnumerator SolasMeetsMotherEnumerator() { GameObject.FindWithTag("Scene_Manager").GetComponent <ProgressManager>().TempleCompleted(4); gOs[0].GetComponent <NavMeshAgent>().SetDestination(gOs[1].transform.position); gOs[0].GetComponent <NavMeshAgent>().isStopped = false; gOs[0].transform.GetChild(0).GetComponent <Animator>().SetBool("Run", true); while (Vector2.Distance(new Vector2(gOs[0].transform.position.x, gOs[0].transform.position.z), new Vector2(gOs[1].transform.position.x, gOs[1].transform.position.z)) > gOs[0].GetComponent <NavMeshAgent>().stoppingDistance * 1.2f) { overrideTimer += Time.deltaTime; if (overrideTimer >= 4.0f) { gOs[0].transform.position = new Vector3(gOs[1].transform.position.x, gOs[0].transform.position.y, gOs[1].transform.position.z); break; } yield return(null); } overrideTimer = 0; gOs[0].transform.GetChild(0).GetComponent <Animator>().SetBool("Run", false); yield return(new WaitForSeconds(1.2f)); gOs[0].GetComponent <NavMeshAgent>().speed = 1.0f; gOs[0].GetComponent <NavMeshAgent>().SetDestination(gOs[2].transform.position); gOs[0].transform.GetChild(0).GetComponent <Animator>().SetBool("Walk", true); while (Vector2.Distance(new Vector2(gOs[0].transform.position.x, gOs[0].transform.position.z), new Vector2(gOs[2].transform.position.x, gOs[2].transform.position.z)) > gOs[0].GetComponent <NavMeshAgent>().stoppingDistance * 1.2f) { overrideTimer += Time.deltaTime; if (overrideTimer >= 4.0f) { gOs[0].transform.position = new Vector3(gOs[2].transform.position.x, gOs[0].transform.position.y, gOs[2].transform.position.z); break; } yield return(null); } gOs[0].transform.GetChild(0).GetComponent <Animator>().SetBool("Walk", false); Audio_Manager_Singleton ams = FindObjectOfType <Audio_Manager_Singleton>(); StartCoroutine(ams.ChangeMusicTrack(ams.musicTracks[5], ams.transform.GetChild(1).GetComponent <AudioSource>().volume)); yield return(new WaitForSeconds(1.2f)); gOs[3].GetComponent <Animator>().enabled = true; }
void Awake() { if (GameObject.FindWithTag("Player") != null) { playerCameraScript = GameObject.FindWithTag("Player").transform.parent.GetChild(1).GetComponent <CameraFollowOrbit>(); } sceneManagement = GameObject.FindWithTag("Scene_Manager").GetComponent <Scene_Management_Singleton>(); cameraAnim = GameObject.FindWithTag("MainCamera").GetComponent <Animator>(); audioManager = GameObject.Find("Audio Manager").GetComponent <Audio_Manager_Singleton>(); progMan = GameObject.FindWithTag("Scene_Manager").GetComponent <ProgressManager>(); audioManager.SetAudioVolume(windAudioVolume, Audio_Manager_Singleton.AudioSourceType.wind); audioManager.SetSpatialBlend(windSpatial3D); if (progMan.deactivateTemple) { DeactivatePlayer(); StartCoroutine(PlayTempleDeactivation()); } else if (progMan.activateStandingStone) { DeactivatePlayer(); } else if (musicTrack >= 0 && audioManager.musicAudioSource.clip != audioManager.musicTracks[musicTrack]) { if (progMan.noOfTemplesCompleted < 5) { StartCoroutine(audioManager.ChangeMusicTrack(audioManager.musicTracks[musicTrack], musicAudioVolume)); } } else { audioManager.SetAudioVolume(musicAudioVolume, Audio_Manager_Singleton.AudioSourceType.music); } //Deactivating Temple beams if (templeArea == "Hub") { if (progMan.templesCompleted[0] && !progMan.deactivateTemple) { templeBeam.SetActive(false); } } if (templeArea == "Trap") { if (progMan.templesCompleted[1] && !progMan.deactivateTemple) { templeBeam.SetActive(false); } } if (templeArea == "Mountain") { if (progMan.templesCompleted[2] && !progMan.deactivateTemple) { templeBeam.SetActive(false); } } if (templeArea == "Ice") { if (progMan.templesCompleted[3] && !progMan.deactivateTemple) { templeBeam.SetActive(false); } } }
void Start() { audioMan = GameObject.Find("Audio Manager").GetComponent <Audio_Manager_Singleton>(); fade = FindObjectOfType <Fade_To_Black>(); progMan = GameObject.FindWithTag("Scene_Manager").GetComponent <ProgressManager>(); }