Esempio n. 1
0
        private void ConvertToMp3()
        {
            string audio_path = GetWavAudioName();
            string mp3Path    = GetMp3AudioPath();

            if (mAudioWriter != null)
            {
                mAudioWriter.Dispose(); //Release file
                mAudioWriter.WavToMP3(audio_path, mp3Path);
            }
        }
Esempio n. 2
0
        private string SaveAudioFromBufferToFile()
        {
            try
            {
                string fileName = GetWavAudioChildName((mListOfflineAudioFile.Count + 1).ToString());
                Queue <WaveInEventArgs> remainRawData = new Queue <WaveInEventArgs>();

                double      savedAudioLengthInArrayLength = 0;
                double      saveAudioLengthInSecond       = 0;
                int         remainAudioLength             = 0;
                AudioWriter wavWriter = new AudioWriter(fileName);
                lock (balanceLock)
                {
                    while (saveAudioLengthInSecond < Int16.Parse(mRecordingTime) * 60 && mRawAudioData.Count > 0)
                    {
                        WaveInEventArgs rawData = mRawAudioData.Dequeue();
                        if (saveAudioLengthInSecond >= (Int16.Parse(mRecordingTime) * 60 - 3))
                        {
                            remainRawData.Enqueue(rawData);
                            remainAudioLength += rawData.BytesRecorded;
                        }

                        wavWriter.WriteStream(rawData.Buffer, rawData.BytesRecorded);

                        savedAudioLengthInArrayLength += rawData.BytesRecorded;
                        saveAudioLengthInSecond        = savedAudioLengthInArrayLength / (16000 * 2);
                    }

                    while (mRawAudioData.Count > 0)
                    {
                        remainRawData.Enqueue(mRawAudioData.Dequeue());
                    }
                    mRawAudioData   = remainRawData;
                    mRawAudioLength = remainAudioLength;
                }
                wavWriter.Dispose();
                string mp3FileName = GetMp3AudioChildPath((mListOfflineAudioFile.Count + 1).ToString());
                wavWriter.WavToMP3(fileName, mp3FileName);
                //Remove wavfile
                File.Delete(fileName);
                return(mp3FileName);
            }
            catch
            {
                return(null);
            }
        }
Esempio n. 3
0
 private string SaveAllAudioFromBufferFile()
 {
     lock (balanceLock)
     {
         if (mRawAudioData.Count < 20)
         {
             mRawAudioData.Clear();
             mRawAudioLength = 0;
             return(null);
         }
     }
     try
     {
         string      fileName  = GetWavAudioChildName((mListOfflineAudioFile.Count + 1).ToString());
         AudioWriter wavWriter = new AudioWriter(fileName);
         lock (balanceLock)
         {
             while (mRawAudioData.Count > 0)
             {
                 WaveInEventArgs rawData = mRawAudioData.Dequeue();
                 wavWriter.WriteStream(rawData.Buffer, rawData.BytesRecorded);
             }
             mRawAudioLength = 0;
         }
         wavWriter.Dispose();
         string mp3FileName = GetMp3AudioChildPath((mListOfflineAudioFile.Count + 1).ToString());
         wavWriter.WavToMP3(fileName, mp3FileName);
         //Remove wavfile
         File.Delete(fileName);
         return(mp3FileName);
     }
     catch
     {
         return(null);
     }
 }