public void StopLoopingSFX() { if (m_AudioSourceLoopingSFX != null) { m_AudioSourceLoopingSFX.Stop(); } }
public void StopSFX(AudioClip sfx) { if (m_AudioSourceSFX != null) { m_AudioSourceSFX.Stop(sfx); } }
public void StopLoopingSFX() { if (m_AudioSourceLoopingSFX != null) { m_AudioSourceLoopingSFX.Stop(); } }
public void StopSFX(AudioClip sfx) { if (m_AudioSourceSFX != null) { m_AudioSourceSFX.Stop(sfx); } }