Esempio n. 1
0
        private void OnStateChanged_Recorder_(object sender, AudioRecorder.StateChangedEventArgs e)
        {
            //Logger.Log("AudioPaneViewModel.OnStateChanged_Recorder", Category.Debug, Priority.Medium);

            CommandManager.InvalidateRequerySuggested();

            resetPeakMeter();

            RaisePropertyChanged(() => IsRecording);
            RaisePropertyChanged(() => IsMonitoring);

            m_UrakawaSession.isAudioMonitoring = IsMonitoring;
            m_UrakawaSession.isAudioRecording  = IsRecording;

            if ((e.OldState == AudioRecorder.State.Recording || e.OldState == AudioRecorder.State.Monitoring) &&
                m_Recorder.CurrentState == AudioRecorder.State.Stopped)
            {
                UpdatePeakMeter();
                //if (View != null)
                //{
                //    View.StopPeakMeterTimer();
                //}

                if (View != null)
                {
                    View.TimeMessageHide();
                }

                //if (e.OldState != AudioRecorder.State.Monitoring && IsMonitoringAlways)
                //{
                //    CommandStartMonitor.Execute();
                //}
            }
            if (IsRecording || IsMonitoring)
            {
                if (e.OldState == AudioRecorder.State.Stopped)
                {
                    PeakOverloadCountCh1 = 0;
                    PeakOverloadCountCh2 = 0;
                }
                UpdatePeakMeter();
                //if (View != null)
                //{
                //    View.StartPeakMeterTimer();
                //}

                if (View != null && (!IsMonitoring || !IsMonitoringAlways))
                {
                    View.TimeMessageShow();
                }

                //AudioCues.PlayTock();
            }
        }
Esempio n. 2
0
        //private TreeNode electNextRecordableNode(TreeNode current)
        //{
        //    TreeNode node = current;
        //tryNext:
        //    TreeNode next = node.GetNextSiblingWithText(true);
        //    if (next != null)
        //    {
        //    tryParent:
        //        if (next.Parent != null)
        //        {
        //            foreach (var child in next.Parent.Children.ContentsAs_YieldEnumerable)
        //            {
        //                string text = child.GetTextFlattened(true);
        //                if (!string.IsNullOrEmpty(text))
        //                {
        //                    text = text.Trim(); // we discard punctuation

        //                    if (TreeNode.TextOnlyContainsPunctuation(text))
        //                    {
        //                        if (child == next)
        //                        {
        //                            node = next;
        //                            goto tryNext;
        //                        }
        //                    }
        //                    else if (child.GetXmlElementQName() == null)
        //                    {
        //                        next = next.Parent;
        //                        goto tryParent;
        //                    }
        //                }
        //            }
        //        }
        //        else
        //        {
        //            QualifiedName qName = next.GetXmlElementQName();
        //            if (qName == null)
        //            {
        //                node = next;
        //                goto tryNext;
        //            }
        //        }

        //        return next;
        //    }

        //    return null;
        //}


        private void OnStateChanged_Recorder(object sender, AudioRecorder.StateChangedEventArgs e)
        {
            if (!TheDispatcher.CheckAccess())
            {
                TheDispatcher.BeginInvoke(DispatcherPriority.Normal,
                                          (Action <object, AudioRecorder.StateChangedEventArgs>)OnStateChanged_Recorder_, sender,
                                          e);
                return;
            }

            OnStateChanged_Recorder_(sender, e);
        }