// Use this for initialization void Start () { StartTime = 0; CuePoints = new List<CuePoint> (); MGrid = Grid.GetComponent<GridMediator> (); MAudio = Audio.GetComponent<AudioMediator> (); MCamera = GameObject.Find("CameraHolder").GetComponent<CameraMediator> (); MakeCuePoints (); }
// Use this for initialization void Start (){ base.Start (); AudioMediator = GameObject.Find ("AudioController").GetComponent<AudioMediator> (); PopulateMarkers (); setupSpiral (ActiveMarkers); }