// Use this for initialization
	void Start () {
		StartTime = 0;
		CuePoints = new List<CuePoint> ();
		MGrid = Grid.GetComponent<GridMediator> ();
		MAudio = Audio.GetComponent<AudioMediator> ();
		MCamera = GameObject.Find("CameraHolder").GetComponent<CameraMediator> ();

		MakeCuePoints ();
	}
	// Use this for initialization
	void Start (){
		base.Start ();
		AudioMediator = GameObject.Find ("AudioController").GetComponent<AudioMediator> ();
		PopulateMarkers ();
		setupSpiral (ActiveMarkers);
	}