Esempio n. 1
0
        /// <summary>
        /// Lowers the volume of the menu music, or stops playing it if the
        /// volume is unaudibly low.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        private void FadeMusic(GameTime gameTime)
        {
            if (!isMusicFading || themeSong == null)
            {
                return;
            }

            // Fade during 1 second
            float step = AudioMaster.GetVolume() * (float)gameTime.ElapsedGameTime.TotalSeconds;

            if (MediaPlayer.Volume > step)
            {
                MediaPlayer.Volume -= step;
            }
            else
            {
                MediaPlayer.Stop();
                isMusicFading = false;
            }
        }
Esempio n. 2
0
 /// <summary>
 /// Attempts to start playing the menu music.
 /// </summary>
 private void PlayMusic()
 {
     if (MainClientConstants.OSId == OSVersion.WINVISTA)
     {
         return; // SharpDX fails at music playback on Vista
     }
     if (themeSong != null && UserINISettings.Instance.PlayMainMenuMusic)
     {
         musicVolume             = 1.0f;
         isMusicFading           = false;
         MediaPlayer.Volume      = AudioMaster.GetVolume();
         MediaPlayer.IsRepeating = true;
         try
         {
             MediaPlayer.Play(themeSong);
         }
         catch (InvalidOperationException ex)
         {
             Logger.Log("Playing main menu music failed! " + ex.Message);
         }
     }
 }