Esempio n. 1
0
    void Awake()
    {
        if (instance != null)
        {
            Destroy(gameObject);
        }
        else
        {
            instance = this;
            DontDestroyOnLoad(gameObject);
        }

        foreach (SoundTeamVague s in sounds)
        {
            s.source      = gameObject.AddComponent <AudioSource>();
            s.source.clip = s.clip;
            s.source.loop = s.loop;

            s.source.outputAudioMixerGroup = mixerGroup;
        }
    }
 void Start()
 {
     audioo = GameObject.Find("SoundManagerTeamVague").GetComponent <AudioManagerTeamVague>();
 }