Esempio n. 1
0
    void Start()
    {
        //boardEvents.Add(0f);
        //boardBools.Add(false);

        // For testing purposes, should be commented out OR set to the first IntroState.
        if (testing)
        {
            boardTimer = 0f;
            boardEvents.Clear();
            boardEvents = timeToTheRescueEvents;
            boardBools.Clear();
            for (int i = 0; i < timeToTheRescueEvents.Count; i++)
            {
                boardBools.Add(false);
            }
            introStates = IntroStates.TimeToTheRescue;
        }
        if (!audioIntroScript)
        {
            audioIntroScript = GameObject.Find("Audio").GetComponent <AudioIntro>();
        }
        if (!audioManHubMenuScript)
        {
            audioManHubMenuScript = GameObject.Find("Audio").GetComponent <AudioManagerHubMenu>();
        }
    }
 void Start()
 {
     if (!audioManHubScript)
     {
         audioManHubScript = GameObject.FindGameObjectWithTag("Audio").GetComponent <AudioManagerHubMenu>();
     }
 }
Esempio n. 3
0
    void Start()
    {
        cycleThird = cycleDuration * 0.333f;

        if (!audioManHubMenuScript)
        {
            audioManHubMenuScript = GameObject.FindGameObjectWithTag("Audio").GetComponent <AudioManagerHubMenu>();
        }
    }
    void Start()
    {
        myRectTransform = this.GetComponent <RectTransform>();
        ResetTittle();
        UpdateEggs();

        if (!audioManHubMenuScript)
        {
            audioManHubMenuScript = GameObject.FindGameObjectWithTag("Audio").GetComponent <AudioManagerHubMenu>();
        }
    }