Esempio n. 1
0
 void UnactivateCameras()
 {
     Camera[] cams = Camera.FindObjectsOfType(typeof(Camera)) as Camera[];
     foreach (Camera c in cams)
     {
         if (c != selectedCamera)
         {
             if (!cameras.Contains(c.gameObject))
             {
                 cameras.Add(c.gameObject);
             }
             c.enabled = false;
             c.GetComponent <AudioListener>().enabled = false;
         }
     }
     AudioListener[] listeners = AudioListener.FindObjectsOfType(typeof(AudioListener)) as AudioListener[];
     foreach (AudioListener al in listeners)
     {
         if (al.gameObject.GetComponent <Camera>() != selectedCamera)
         {
             al.enabled = false;
         }
     }
 }