void Start() { startPos = this.transform.position; if (!audioLevelCompleteScript) { audioLevelCompleteScript = GameObject.Find("Audio").GetComponent <AudioLevelCompleteAnim>(); } }
void Start() { //tapBtn.onClick.AddListener(TapBtnPress); if (!audioSceneGenScript) { audioSceneGenScript = GameObject.Find("Audio").GetComponent <AudioSceneGeneral>(); } if (!audioLevelCompleteScript) { audioLevelCompleteScript = GameObject.Find("Audio").GetComponent <AudioLevelCompleteAnim>(); } endLvlBtn.onClick.AddListener(EndLevel); }