void StartLoadingLevel() { waitingForKey = false; storyPage.active = false; loadingPage.active = true; clickButtonPage.active = false; loadingIcon.active = true; storyPageText.active = false; storyAudInf.Stop(); //loadingMusic.Play(); StartCoroutine(loadLevel(loadLevelIndex)); }
void StopIt() { isStarted = false; audio.Stop(); }