/// <summary> /// Adds music to this object /// </summary> /// <param name="audioHandler"></param> public void AddAudio(AudioHandler audioHandler) { EndMusic = audioHandler; MusicInstance = EndMusic.GetRandomAudio().CreateInstance(); MusicInstance.IsLooped = false; }
/// <summary> /// Adds audio to this object to be played /// </summary> /// <param name="audioHandler">The audio to add to this object</param> public void AddAudio(AudioHandler audioHandler) { MenuAudio = audioHandler; MusicInstance = MenuAudio.GetRandomAudio().CreateInstance(); MusicInstance.IsLooped = true; }