void ChangeScene() { loginCamera.GetComponent <Camera>().enabled = false; loginCamera.GetComponent <CameraFade>().enabled = false; loginCamera.GetComponent <AudioListener>().enabled = false; charselCamera.GetComponent <Camera>().enabled = true; charselCamera.GetComponent <CameraFade>().enabled = true; charselCamera.GetComponent <AudioListener>().enabled = true; audioFader.Begin(); CharselManager.OnLoaded(); }
public void ChangeScene() { audioFader.Begin(); CharselManager.OnLoaded(); }