internal static void Postfix(AudioEventTrigger __instance)
        {
            SoundPlayerLogic soundPlayer = Mod.Instance.SoundPlayer;

            soundPlayer.PlayTrack(soundPlayer.GetMusicChoiceValue(__instance.gameObject, "Trigger"), 0f);
        }
Esempio n. 2
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 static void Postfix(AudioEventTrigger __instance)
 {
     PlayTrack(GetMusicChoiceValue(__instance.gameObject, "Trigger"), 0f);
 }