void Start() { goPlayer = GameObject.FindGameObjectWithTag("Player"); player = goPlayer.GetComponent <Player>(); cutsceneManager = GameObject.FindGameObjectWithTag("Cutscene Manager").GetComponent <CutsceneManager>(); audioCrossfader = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <AudioCrossfader>(); }
private void Start() { audioCrossfader = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <AudioCrossfader>(); GameObject.FindGameObjectWithTag("Player").GetComponent <Player>().v2LastValidCoordinate = GameObject.FindGameObjectWithTag("Player").gameObject.transform.position; }