public void ShouldDealNeutralDamageAgainst(AttunementBase left, AttunementBase right) { var damage = 100; Assert.Equal(damage, left.CalculateDamageDone(right, damage)); Assert.Equal(damage, right.CalculateDamageDone(left, damage)); }
public void ShouldDealLessDamageAgainst(AttunementBase strong, AttunementBase weak) { var damage = 100; Assert.True(weak.CalculateDamageDone(strong, damage) < damage); }