Esempio n. 1
0
 private void FixedUpdate()
 {
     if (_enemies.Count > 0)
     {
         foreach (var enemy in _enemies)
         {
             if (enemy == null)
             {
                 DeleteEnemy(enemy);
                 return;
             }
             if (Vector3.Distance(spaceship.position, enemy.transform.position) <= DistanceToShoot)
             {
                 if (!_attacker.ContainsEnemy(enemy))
                 {
                     _attacker.AddEnemy(enemy);
                 }
             }
             else if (_attacker.ContainsEnemy(enemy))
             {
                 _attacker.DeleteEnemy(enemy);
             }
         }
     }
 }