Esempio n. 1
0
 public HSDScene()
 {
     AttachmentTypes.Remove(typeof(SBMeshList));
     AttachmentTypes.Remove(typeof(SBTextureList));
     AttachmentTypes.Add(typeof(SBDobjAttachment));
     boneBindUniformBuffer      = new BufferObject(BufferTarget.UniformBuffer);
     boneTransformUniformBuffer = new BufferObject(BufferTarget.UniformBuffer);
 }