internal NativeEntitySwap(AtomicNativeBags EGIDsToSwap, int indexSwap) { _swapQueue = EGIDsToSwap; _indexSwap = indexSwap; }
internal NativeEntityFactory(AtomicNativeBags addOperationQueue, int index, EnginesRoot.LocatorMap entityLocator) { _index = index; _addOperationQueue = addOperationQueue; _entityLocator = entityLocator; }
internal NativeEntityRemove(AtomicNativeBags EGIDsToRemove, uint indexRemove) { _removeQueue = EGIDsToRemove; _indexRemove = indexRemove; }
internal NativeEntityFactory(AtomicNativeBags addOperationQueue, uint index) { _index = index; _addOperationQueue = addOperationQueue; }