public void TestExplosions() { Piece[][] board = new Piece[8][] { new Piece[8] { o, o, o, o, kb, o, o, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, pw, qb, o, o, o }, new Piece[8] { o, o, o, bw, pb, o, o, o }, new Piece[8] { o, o, o, o, o, o, nw, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, o, kw, o, o, o } }; AtomicChessGame game = new AtomicChessGame(board, Player.White); Assert.AreEqual(game.ApplyMove(new Move("G3", "E4", Player.White), true), MoveType.Move | MoveType.Capture); Piece[][] expected = new Piece[8][] { new Piece[8] { o, o, o, o, kb, o, o, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, pw, o, o, o, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, o, o, o, o, o }, new Piece[8] { o, o, o, o, kw, o, o, o } }; Piece[][] actual = game.GetBoard(); Assert.AreEqual(expected, actual); }