Esempio n. 1
0
 public void AddElem(TowerElem towerElem)
 {
     towerElemCount[(int)towerElem]++;
     elemCount++;
     m_Atom.AddElem(towerElem);
     //如果加入的是范围元素
     if (towerElem == TowerElem.Range)
     {
         //改变攻击方式
         isFireRange = true;
     }
 }