Esempio n. 1
0
        public override void Process(Nc2sMessagePacket packet)
        {
            AsyncUserToken userToken = packet.Session as AsyncUserToken;

            userToken.SendAsync(new Ns2cMessagePacket()
            {
                ClientID  = packet.ClientID,
                MessageID = packet.MessageID,
                message   = packet.Message,
                SendTime  = packet.SendTime,
            });
        }
Esempio n. 2
0
 public void Send(Packet iPacket)
 {
     lock (sendSync)
     {
         AsyncUserToken oAsyncUserToken = null;
         if (AsyncSocketUserTokenUsed.TryGetValue(iPacket.OwnerID1, out oAsyncUserToken))
         {
             ByteArray oByteArray = new ByteArray();
             iPacket.Serialization(oByteArray, true);
             oAsyncUserToken.SendAsync(oByteArray.Bytes);
         }
     }
 }
Esempio n. 3
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        public override void Process(DaemonPacket packet)
        {
            AsyncUserToken socketToken = packet.Session as AsyncUserToken;

            if (socketToken.IsClient)
            {
                Heart.Delayed(packet.TimeNow);
            }
            else
            {
                socketToken.SendAsync(new DaemonPacket()
                {
                    TimeNow = packet.TimeNow
                });
            }
        }
Esempio n. 4
0
        protected bool OnSendAsync(SocketAsyncEventArgs eventArgs)
        {
            AsyncUserToken socketToken = eventArgs.UserToken as AsyncUserToken;

            socketToken.ActiveDateTime = DateTime.Now;

            if (eventArgs.SocketError == SocketError.Success)
            {
                return(socketToken.SendAsync(true)); //调用子类回调函数
            }
            else
            {
                CloseSocket(socketToken);
                return(false);
            }
        }