void ReleaseDesignerOutlets()
        {
            if (AsyncProgress != null)
            {
                AsyncProgress.Dispose();
                AsyncProgress = null;
            }

            if (FeedbackLabel != null)
            {
                FeedbackLabel.Dispose();
                FeedbackLabel = null;
            }

            if (Indeterminate != null)
            {
                Indeterminate.Dispose();
                Indeterminate = null;
            }

            if (LevelIndicator != null)
            {
                LevelIndicator.Dispose();
                LevelIndicator = null;
            }

            if (ProgressIndicator != null)
            {
                ProgressIndicator.Dispose();
                ProgressIndicator = null;
            }

            if (Rating != null)
            {
                Rating.Dispose();
                Rating = null;
            }

            if (Relevance != null)
            {
                Relevance.Dispose();
                Relevance = null;
            }
        }