/// <summary> /// Removes one SpriteFontFloatScore from the collection. /// </summary> /// <param name="spriteFontFloatScore">The object to remove from the collection. The object will /// be searched for and removed, if present.</param> internal void Remove(AstroFlare.SpriteFontFloatScore spriteFontFloatScore) { _spriteFontFloatScores.Remove(spriteFontFloatScore); }
/// <summary> /// Adds one or more new SpriteFontFloatScore(s) to the collection. /// </summary> /// <param name="spriteFontFloatScore">The SpriteFontFloatScore to add to the collection.</param> /// <returns>The integer index of the newly added element.</returns> internal int Add(AstroFlare.SpriteFontFloatScore spriteFontFloatScore) { _spriteFontFloatScores.Add(spriteFontFloatScore); return _spriteFontFloatScores.Count; }