/// <summary>  
 /// Removes one SpriteFontFloatScore from the collection.  
 /// </summary>  
 /// <param name="spriteFontFloatScore">The object to remove from the collection.  The object will  
 /// be searched for and removed, if present.</param>  
 internal void Remove(AstroFlare.SpriteFontFloatScore spriteFontFloatScore)
 {
     _spriteFontFloatScores.Remove(spriteFontFloatScore);
 }
 /// <summary>  
 /// Adds one or more new SpriteFontFloatScore(s) to the collection.  
 /// </summary>  
 /// <param name="spriteFontFloatScore">The SpriteFontFloatScore to add to the collection.</param>  
 /// <returns>The integer index of the newly added element.</returns>  
 internal int Add(AstroFlare.SpriteFontFloatScore spriteFontFloatScore)
 {
     _spriteFontFloatScores.Add(spriteFontFloatScore);
     return _spriteFontFloatScores.Count;
 }