Esempio n. 1
0
 void Awake()
 {
     SingletonInstanceGuard();
     bigAsteroidPool = ObjectPool.Build(m_AsteroidBigPrefab, 25, 50);
     smallAsteroidPool = ObjectPool.Build(m_AsteroidSmallPrefab, 25, 50);
     announce = GameAnnouncer.AnnounceTo(Announcer.TextComponent(m_UIText), Announcer.Log(this));
     wallpaper = AsteroidWallpaper.New(bigAsteroidPool, smallAsteroidPool);
 }
 void Awake()
 {
     SingletonInstanceGuard();
     bigAsteroidPool = ObjectPool.Build(m_AsteroidBigPrefab, 25, 50);
     smallAsteroidPool = ObjectPool.Build(m_AsteroidSmallPrefab, 25, 50);
     announce = GameAnnouncer.AnnounceTo(Announcer.TextComponent(m_UIText), Announcer.Log(this));
     wallpaper = AsteroidWallpaper.New(bigAsteroidPool, smallAsteroidPool);
 }