public override void Cleanup() { // nuke all registries AssociationRegistry.Clear(); base.Cleanup(); }
public override void Dispose() { remoteSystem.Shutdown(); AssociationRegistry.Clear(); }
protected override void AfterAll() { Shutdown(_remoteSystem, RemainingOrDefault); AssociationRegistry.Clear(); base.AfterAll(); }
protected override void AfterAll() { remoteSystem.Terminate(); AssociationRegistry.Clear(); base.AfterAll(); }
protected override void AfterTest() { remoteSystem.Shutdown(); AssociationRegistry.Clear(); base.AfterTest(); }